Wynncraft Wiki
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'''Changelog'''
 
'''Changelog'''
 
|-
 
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| style="text-align: center;" | 1.13.1<br>Wynnter update V2
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| style="text-align: center;" | 1.13.1
| style="text-align: center;" | Possible 'soon',
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| style="text-align: center;" | ?
but armour skins are
 
 
released
 
 
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* Armour Skin
 
* Armour Skin
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!Changelog
 
!Changelog
 
|-
 
|-
| style="text-align: center;" | 1.13<br>Wynnter update V1
+
| style="text-align: center;" | 1.13<br>Wynnter update
 
| style="text-align: center;" | 22th December, 2014
 
| style="text-align: center;" | 22th December, 2014
 
||
 
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* 10 brand-new quests!
 
* 10 brand-new quests!
 
* Added three new mini dungeons
 
* Added three new mini dungeons
  +
* Armour Skin
  +
** Armour skin is a system where the armours in Wynncraft show custom skins (No texture pack required)
   
 
|-
 
|-

Revision as of 13:41, 28 December 2014

Future Versions

Version Release date

Changelog

1.13.1 ?
  • Armour Skin
    • Armour skin is a system where the armours in Wynncraft show custom skins (No texture pack required)
  • 1 Soul Point/hour being offline
  • Relics
  • Guild Interface
    • Accessed by right-clicking the Soul Point star
  • Bug fixes
  • Continued quest (Some quest were not included in the update of 1.13)

Released

Version Release date Changelog
1.13
Wynnter update
22th December, 2014

Map Changes:

  • Watch towers added in the ocean
  • Improved various areas around the map
  • Improved area around House of Twain
  • Nesaak's borders got improved
  • New area called Ice Canyon, extension of Nesaak, and it is near to the House of Twain. Mainly for level 45+.
    • Small town named Lusuco, in Ice Canyon.
  • Extension to the Jungle, new area named Dernel Jungle has been created. It is for level 60+.
    • A new manor, named Delner Manor for quests, somewhere in Dernel Jungle.

Lobby Changes:

  • Lobbies are each given a snowy makeover, celebrating the Wynnter feel.

Guilds:

  • Costs 5 LE and three Soul Points to create onw.
    • The creator must be at least level 40, and it can be created in Troms. Follow the signs that says Guild Master at the second layer of Troms.
  • 10 new guild commands
  • 5 exclusive ranks for a guild
    • Owner has all powers. Only one owner per guild.
    • Chief has all powers; power to recruit, power to promote, power to use all commands, and power to kick out.
      • Not owners, and can promote other members up to Captain.
    • Captain has power to recruit, promotes recruits to recruiter, and able to execute /guild defend and /guild attack.
    • Recruiter has power to recruit, and able to use /guild contribute, to donate guild your emeralds.
    • Recruit has no power. Nothing.

Territories:

  • Almost every guilds starts with its own territory
  • Type /guild attack whilst in the territory to attack, win to conquer it.
    • Type /guild defend whilst in YOUR territory to hire mobs. The guild must have enough emeralds.

Content Update:

  • Tower of Ascension, located in the Ice Canyon
    • Features 70 floors, each harder than the last. Every 10 floors you will fight a boss.
  • 10 brand-new quests!
  • Added three new mini dungeons
  • Armour Skin
    • Armour skin is a system where the armours in Wynncraft show custom skins (No texture pack required)
1.12.2
Hallowynn Update
27th October, 2014

Hallowynn Theme

  • Lobby given a spooky makeover

Quests

Forum Link: 1.12.2 - 2 New Quests And Spooky Scary Lobby!

1.12.1 27th August, 2014

Dungeons:

  • Zombie Dungeon now finally out!
  • Boosted the XP for all dungeons
  • Fixed a bunch of issues
  • Mobs can now drop their respective key
  • More key merchants around the world!

Swarms:

  • Mobs will actually try to enter the town by the entrance when a swarm starts
  • Mini-Bosses added
  • Instead of having to kill a certain amount of mobs, you now have to defend the town for a set amount of time
  • The best killers will receive more XP (up to x2 if you're #1!), and also give more XP to party members at the same time.
  • Swarms can be lost if the amount of mobs in a town goes over 175 for too long
  • Mobs will do the same damage and will require to same amount of hits for everyone
  • Dying in a swarm now only removes 1 SP, and it cannot go under 1
  • Custom messages for towns
  • More towns can be invaded
  • Mobs now spawn randomly in town

Misc.

  • Dying near Rymek will not teleport you to the town (dying at Bob's Reincarnation won't teleport you there)
  • Dying will no longer prevents you from killing anything for 20 seconds
  • Boosted the spawn rate of the mythic Mama Zomble (it was so rare that nobody ever saw it)
  • TP scrolls should be more stable
  • Fixed issues with item bombs
  • Fixed the issue where servers would still restart even if an XP bomb was active

Forum Link: Wynncraft Update 1.12.1 Changelogs

1.12
The Mob Update
1st August, 2014

Map changes:

Mob changes:

  • Mob system has been redone from scratch
  • Mobs can now be blocks or items
  • Mobs can do now perform spells
  • Mobs are more customizable
  • Better spawning system
  • New health bar, showing health in the middle and left and right

Store changes:

  • Removed Pets of the shop
  • Changed VIP rank
    • Creeper Pet
    • Knight(Warrior) and Hunter(Archer) reskinned classes
    • Magical Effects (Smoke, Magic, Fire)
    • Farm disguises - Disguise as pig, chicken, sheep, or cow
    • No lobby transparency
    • Zombie horse cloak
    • Dye kit (red, blue, green, yellow) - apply defense and ids to colored armor (Soon)
    • Riding other players
    • Notify other players in a small area when you log in
    • 2 party bombs and 1 item bomb
    • 3 global shouts
    • Green name
    • Reserved slots
    • Attack animations (cloud, fire, sparks)
    • No more double xp
    • No more instant access to Assassin
  • New rank, VIP+ ($50)
    • All VIP perks
    • Silverfish Pet
    • Ninja(Assassin) and Dark Wizard(Mage)
    • Undead disguises - Disguise as Creeper, pigmen, spider, or zombie
    • All colors for dye kit
    • Riding pets
    • Slap and rocket in lobby (Soon)
    • 5 party bombs, 2 item bombs, and 1 xp bomb
    • 7 global shouts
    • Cyan name
    • OST Jukebox
    • Lava, emerald, and letter attack animations

Forum Link: Update 1.12 - The Mob Update: Changelog

1.11.2.Patch 5
Lobby Update
14th July, 2014

Lobby Changes:

  • Added a sign for the Beta Testing Server for the coming Update 1.12
1.11.2.Patch 4
Lobby Update
23rd April, 2014

Gameplay Changes:

  • The number of available servers now changes based on the time of day and number of players connected
  • Completely rebuilt lobby
  • 12 new songs in many locations


Gameplay Fixes:

  • Fixed multi-hits in nether

Forum Link: Quick Update: New lobby, host and musics!

1.11.2.Patch 3 14th April, 2014

Gameplay Changes:

  • Price of Global Shouts now 10 GC, blocks non-related URLs


Gameplay Fixes:

  • Patched duplication exploits
  • Fixed rollback glitches
  • Fixed donation issues

Forum Link: Wynncraft Bug Fix Update

1.11.2.Patch 2 12th April, 2014

Gameplay Changes:

  • Updated Wynncraft to Minecraft 1.7.8


Gameplay Fixes:

  • Fixed bugged swarms
  • Fixed dungeon stats

Forum Link: Bug fixes and store coupon!

1.11.2.Patch 1 5th April, 2014

Gameplay Changes:

  • Spells combo & name appear at bottom of screen
  • Loot chests now show their tier
  • Assassin's vanish spell costs -1 hunger per grade
  • Assassin's vanish spell lasts +3 seconds per grade
  • Warrior's bash spell does 130% damage at every grade
  • Warrior's charge spell at grade 2 has a larger damage radius
  • Warrior's uppercut basic attack deals 200% damage


Gamplay Fixes:

  • Stabilized spell clicking

Forum Link: Wynncraft quick update!

1.11.2
April Fools' Day Update
31st March, 2014

Gameplay Changes:

  • Squiggles the squid pet added (Prank - not in game)

Forum Link: Wynncraft update 1.11.2 - A great new feature!

Video Link: Introducing a new Wynncraft update

1.11.1.Patch 1
Mission Update
13th March, 2014

Gameplay Changes: Missions added:

  • Every so often, a random mission appears on the scoreboard side bar. Cancel it by typing /dismiss
  • Kill Missions: Kill a certain amount of a specific mob
  • Adventure Missions: Find a certain amount of loot chests
  • Duel Missions: Duel a certain amount of players
  • Receive experience or emeralds for completing

Forum Link: New feature: Missions

1.11.1 5th March, 2014

Gameplay Changes:

  • New Pirate Town quest added
  • New Nesaak quest added
  • 3 new songs for Nemract, the ice plains and the mansion

Map Changes:

  • Mysterious Door added
  • Trees improved in snow area
  • Several caves added to snow area
  • Terrain improvements in snow area
  • Terrain/cave improvements/additions near the Haunted House
  • Reworked mines near Ternaves
  • A few other caves added around the map
  • New island added to the Ice Islands with a small village
  • Inaccessible castle tower added near mines


Gameplay Fixes:

  • Stability and lag improvement

Map Fixes:

  • Just a few here and there

Forum Link: Wynncraft Update 1.11.1 - New quests, areas, musics... and a mysterious door...

1.11.Patch 3 26th January, 2014

Gameplay Changes:

  • Nether rewards 1 GC to top 3 winners


Gameplay Fixes:

  • Fixed spell bugs and balancing issues

Forum Link: Nether Gold coins & Balancing

1.11.Patch 2
1.11 Publicized
24th January, 2014

Gameplay Changes:

  • 1.11 changes now public to everyone on every server
  • 70-80 new rare & legendary items added
  • New quest added
  • Skills, Identifications & Powders no longer work in the nether

Forum Link: 1.11 is now public!

1.11.Patch 1
VIP Beta Testing
21st January, 2014

Gameplay Changes:

  • Arrow Storm does 40, 30 & 20% damage per grade
  • Reduced Arrow Storm velocity
  • Healing heals 3, 3.5 & 4 per grade
  • Added 4 blocks to teleport spell range
  • Increased bash's earthquake radius
  • Changed bash damage to 100, 115, & 130% per grade
  • Ice snake only freezes mobs at grade 2+
  • New tab list


Gameplay Fixes:

  • Fixed teleport grades
  • Fixed warrior charge water bug
  • Fixed other classes using bow
  • Fixed pets triggering arrow shield
  • Fixed snow blocking spells

Forum Link: VIP Beta Testing WC18 Changelogs

1.11 14th January, 2014

Gameplay Changes:

Warrior Changes:
  • Bash now has proper animation, limited to double hit & can slow down and block-jump opponents
  • Charge now costs much less and can be controlled in mid-air
  • Uppercut has a much longer range and creates multiple explosions in mid-air. Fun to watch
  • War Scream now shows the boost and throws an "air-tunnel" as a long distance spell
Mage Changes:
  • Healing now has pulses and shows the amount of health gained
  • Teleport now blinds mobs and players and is more stable
  • Meteors now launch the spell from the sky and add a floor of fire
  • Ice Snake now summon a long-distance spell who can freeze enemies and is controllable
Archer Changes:
  • Arrow Storm is now a triple shot and each individual arrow damages the enemy!
  • Escape now has slow fall and holding shift will make you charge to the ground and blind enemies
  • Bomb arrow is more stable and can bounce, causing up to 5 explosions in a row.
  • Arrow Shield now blind enemies when they are too close to you, and rocket them far away, with a rain of arrow falling everywhere.
Assassin Spells:
  • Spin Attack ???
  • Vanish ???
  • Multi-Hit ???
  • Smoke Bomb ???
  • Item Buyers added
  • Teleport Scrolls and Scroll Merchants added
  • Skill reset scroll added
  • Three quests added
  • 70-80 new rare & legendary armors added
  • No delay between spells, but spamming spells increases hunger cost
  • Custom music in the overworld. /toggle music to disable
  • New anti-spam
  • New loot chest protection
  • Less emeralds in loot chests
  • Everyone in nether does same amount of damage (depending on class), but spells are leveled
  • /msg works between servers
  • Spells casted in towns have less particles
  • Mobs show the amount of experience they give

Map Changes:

  • Selchar redone
  • Identifier placed in Troms
  • A new island for level 50-60 players
  • New nether map that is bigger and better for fighting


Gameplay Fixes:

  • Fixed horse clipping
  • Fixed repeated spell bug
  • Fixed Rare items not dropping

Forum Link: Update 1.11 Changelog (New spells, music, scrolls & more!)

1.10.3
Craftmas Update
9th December, 2013

Gameplay Changes:

  • Limited Edition Snowman pet
  • Limited Edition Craftmas quest

Forum Link: Limited time Snowman pet & Craftmas Quest! (1.10.3)

1.10.2 26th November, 2013

Gameplay Changes:

  • Low level quest added
  • More loot chests
  • Right-clicking server signs on the sign board will teleport players to the server

Map Changes:

  • New caves added


Gameplay Fixes:

  • Fixed /forum
  • Fixed trading
  • Fixed Confused Farmer reward message
  • Fixed quest message typos

Forum Link: Update 1.10.2 Changelog

1.10.1.Patch 2
Pet Damage Update
24 Nov. 2013

Gameplay Changes:

  • Pets do about double damage (pets purchased before the change are also affected)
1.10.1.Patch 1 16th November, 2013

Gameplay Changes:

  • New quest made by Dakotafiles
  • New islands
  • New mobs
  • Added a trash in Detlas' bank


Gameplay Fixes:

  • Fixed Mummy quest
  • Fixed Archer Stone Shield glitch
  • Fixed empty islands
  • Fixed ocean holes
  • Fixed Selchar Identifier
  • Fixed Lil's message name
  • Fixed loot chest exploit
1.10.1 2nd November, 2013

Gameplay Changes:

  • Two quests added
  • Endermen do less damage
  • New Level 75 Legendary items
  • VIP town now sells black horses


Gameplay Fixes:

  • Fixed horse bugs
  • Fixed dysfunctional powders
  • Fixed Archer's Stone Shield stacking
  • Fixed loot chest emeralds
  • Fixed world holes
  • Crash fixes

Map Fixes:

  • Fixed Temple of Legends
1.10
Ocean Update
30th October, 2013

Gameplay Changes:

  • Horses added
  • Rare items added
  • New quests added
  • Gold coins added (real money purchase)
  • Endermen added
  • Level cap increased to 75
  • Loot chest system redone
  • Player gets warning messages if they are running low on Soul Points
  • The Nether is now a PvP area with no Soul Point loss

Map Changes:

  • Larger ocean
  • Many more islands
  • More caves added

Other Changes:

  • Website redone


Gameplay Fixes:

  • Fixed +3 damage on spears
  • Fixed random "Unable to locate sign" messages
  • Lag fixes

Promotional Video: Minecraft MMO: Wynncraft - The Ocean Update

1.9.2 14th September, 2013

Gameplay Changes:

  • Impossible to drop quest items
  • Mana starts regenerating 2 seconds after spell use
  • Buffed Level 100 boss


Gameplay Fixes:

  • Fixed item drops
  • Fixed The Passage quest
  • Fixed saving
  • Golems no longer spawn in the middle of Almuj
  • Players can now respawn in Troms
1.9 13th September, 2013

Gameplay Changes:

  • Quest System added
  • Skill System added
  • 30+ items added
  • Hunger potions added
  • Level 60+ mobs added
  • Level 100 boss added
  • Player can now only respawn in towns they have visited at least once
  • Health potions have heart particles
  • Parties share experience only between players that have levels close to each other
  • Item list and map updated
  • Monsters are harder
  • Pumpkins and pink wool less rare
  • Invading zombies easier to kill
  • Blood looks better
  • New merchants added
  • Warriors less overpowered

Map Changes:

  • Troms added
  • Improved the Nether


Gameplay Fixes:

  • Fixed stats
  • Lag fixes
1.8.2 9th August, 2013

Gameplay Changes:

  • Chat messages for when a nearby player levels up
  • Fully charged arrow shot is much faster


Gameplay Fixes:

  • Fixed dungeon abuse
  • Fixed invincible bosses
  • Fixed trade glitch
  • Fixed trade/duel spam
  • Hitting another player or pet won't create blood any longer
  • Fixed cheat prevention interference to spells
  • Lag fixes
1.8 8th August, 2013

Gameplay Changes:

  • Friend List added
  • Item guide added
  • Identifications now randomized
  • Emerald blocks can be used to pay for identifications
  • Spawn protection for loot chests (the player must wait before looting them)
  • Buffed loot chests
  • Reduced Ghostly Armor's price
  • Dungeons give experience based on player's level in comparison to dungeon level

Map Changes:

  • Elkurn added
  • Bank added to donator town
  • Vault added to Detlas' bank


Gameplay Fixes:

  • Bosses no longer despawn
  • Fixed lagspikes
  • Soul Point lore fixed
1.7 31st July, 2013

Gameplay Changes:

  • Ghostly Armor added
  • More understandable messages for new players
  • Buffed Archer defense


Gameplay Fixes:

  • Fixed Arrow Storm blocking Archer's view
  • Fixed pets
  • Fixed mob speed
  • Fixed lagspikes
1.6 2nd July, 2013

Gameplay Changes:

  • Dropped items lock to the player that killed the mob for 20 seconds. Following that time period any player can pick them up
  • Achievements added
  • Loot from dungeons now drop from the sky


Gameplay Fixes:

  • Fixed swarms & crashes resulting of swarms
  • Fixed some connecting errors
1.5 29th June, 2013

Gameplay Changes:

  • Pets added
  • Dueling added
  • Swarms added
  • 50+ unique armors added
  • 12+ unique weapons added
  • Untradable items and unsellable items added
  • /kill added
  • Quick trade is now Shift+Right Click
  • Other players' health now visible
  • Killed players respawn at the nearest town
  • Players get 1 Soul Point every Minecraft day
  • Leveling replenishes the player's health and hunger
  • Unique items can be identified

Map Changes:

  • New lobby
  • Area around Ragni improved
  • Roads improved
  • New donators' market
  • New jungle area close to the snow area
  • Added tons of caves to explore


Gameplay Fixes:

  • Skeleton Dungeon is less laggy
  • Crash fixes
  • Spawned mobs no longer fall from the sky
  • Players cannot access hoppers anymore
  • Fixed double click trading glitch
  • Fixed abusing glitches in dungeons

Map Fixes:

  • Animal Dungeon fixed
1.4 28th May, 2013

Gameplay Changes:

  • Item Identifier added
  • Potions drop more often
  • Potions cost much less

Map Changes:

  • Added a little hut on the Emerald Trail
  • Silverfish Dungeon added


Gameplay Fixes:

  • Stabilized all teleportation
  • Fixed dungeon bug
  • Lag fixes
  • Crash fixes

Map Fixes:

  • Fixed some locations where the player could get stuck
1.3 16th May, 2013

Gameplay Changes:

  • Mage's attack range reduced to 12 blocks
  • Mage's healing spell costs one hunger point more
  • Changed server restart message

Map Changes:

  • Zombie Dungeon added
  • Pigball Arena added
  • Corrupted Village added


Gameplay Fixes:

  • Powders work on damaged items
  • Fixed bugged bank GUIs
  • Fixed invisible mobs being spawned
  • Fixed party experience bugs
  • Fixed "internal error" messages on commands
  • Fixed random damage
  • Stabilized teleport spell, cannot teleport more than 5 blocks vertically
1.2 8th May, 2013

Gameplay Changes:

  • Mob kills give much more experience
  • Dungeons only require the boss to be killed - not all mobs in the room
  • Mobs respawn more slowly


Gameplay Fixes:

  • Weapon Merchants sell shears again
  • Level 15+ zombies no longer have less health than level 13 zombies

Map Fixes:

  • 1.1 map is now live
1.1 7th May, 2013

Gameplay Changes:

  • Reduced drop occurrence by 50%
  • Reduced emerald drop occurrence by 25%

Map Changes:

  • More roads (other than Emerald Trail)
  • Bridges over rivers
  • Put some mountain around the skeleton dungeon so teleport spells do not put players outside of the map
  • Changed a lot of the trees to be all-sided logs
  • Improved some leaves on trees


Gameplay Fixes:

  • Merchants now avoid running away from players
  • Merchants cannot get knockbacked anymore
  • Potion Merchant in Detlas now sells potions instead of buying them
  • Fixed leveling up messages
  • Fixed being able to wear high level armor

Map Fixes:

  • Fixed the biome transition at the nether portal
  • Fixed a lot of 1x2 holes where people can get stuck