Version
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Release date
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Changelog
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1.13 Wynnter update
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22th December, 2014
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Map Changes:
- Watch towers added in the ocean
- Improved various areas around the map
- Improved area around House of Twain
- Nesaak's borders got improved
- New area called Ice Canyon, extension of Nesaak, and it is near to the House of Twain. Mainly for level 45+.
- Small town named Lusuco, in Ice Canyon.
- Extension to the Jungle, new area named Dernel Jungle has been created. It is for level 60+.
- A new manor, named Delner Manor for quests, somewhere in Dernel Jungle.
Lobby Changes:
- Lobbies are each given a snowy makeover, celebrating the Wynnter feel.
Guilds:
- Costs 5 LE and three Soul Points to create onw.
- The creator must be at least level 40, and it can be created in Troms. Follow the signs that says Guild Master at the second layer of Troms.
- 5 exclusive ranks for a guild
- Owner has all powers. Only one owner per guild.
- Chief has all powers; power to recruit, power to promote, power to use all commands, and power to kick out.
- Not owners, and can promote other members up to Captain.
- Captain has power to recruit, promotes recruits to recruiter, and able to execute /guild defend and /guild attack.
- Recruiter has power to recruit, and able to use /guild contribute, to donate guild your emeralds.
- Recruit has no power. Nothing.
Territories:
- Almost every guilds starts with its own territory
- Type /guild attack whilst in the territory to attack, win to conquer it.
- Type /guild defend whilst in YOUR territory to hire mobs. The guild must have enough emeralds.
Content Update:
- Tower of Ascension, located in the Ice Canyon
- Features 70 floors, each harder than the last. Every 10 floors you will fight a boss.
- 10 brand-new quests!
- Added three new mini dungeons
- Armour Skin
- Armour skin is a system where the armours in Wynncraft show custom skins (No texture pack required)
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1.12.2 Hallowynn Update |
27th October, 2014 |
Hallowynn Theme
- Lobby given a spooky makeover
Quests
Forum Link: 1.12.2 - 2 New Quests And Spooky Scary Lobby!
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1.12.1 |
27th August, 2014 |
Dungeons:
- Zombie Dungeon now finally out!
- Boosted the XP for all dungeons
- Fixed a bunch of issues
- Mobs can now drop their respective key
- More key merchants around the world!
Swarms:
- Mobs will actually try to enter the town by the entrance when a swarm starts
- Mini-Bosses added
- Instead of having to kill a certain amount of mobs, you now have to defend the town for a set amount of time
- The best killers will receive more XP (up to x2 if you're #1!), and also give more XP to party members at the same time.
- Swarms can be lost if the amount of mobs in a town goes over 175 for too long
- Mobs will do the same damage and will require to same amount of hits for everyone
- Dying in a swarm now only removes 1 SP, and it cannot go under 1
- Custom messages for towns
- More towns can be invaded
- Mobs now spawn randomly in town
Misc.
- Dying near Rymek will not teleport you to the town (dying at Bob's Reincarnation won't teleport you there)
- Dying will no longer prevents you from killing anything for 20 seconds
- Boosted the spawn rate of the mythic Mama Zomble (it was so rare that nobody ever saw it)
- TP scrolls should be more stable
- Fixed issues with item bombs
- Fixed the issue where servers would still restart even if an XP bomb was active
Forum Link: Wynncraft Update 1.12.1 Changelogs
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1.12 The Mob Update |
1st August, 2014 |
Map changes:
Mob changes:
- Mob system has been redone from scratch
- Mobs can now be blocks or items
- Mobs can do now perform spells
- Mobs are more customizable
- Better spawning system
- New health bar, showing health in the middle and left and right
Store changes:
- Removed Pets of the shop
- Changed VIP rank
- Creeper Pet
- Knight(Warrior) and Hunter(Archer) reskinned classes
- Magical Effects (Smoke, Magic, Fire)
- Farm disguises - Disguise as pig, chicken, sheep, or cow
- No lobby transparency
- Zombie horse cloak
- Dye kit (red, blue, green, yellow) - apply defense and ids to colored armor (Soon)
- Riding other players
- Notify other players in a small area when you log in
- 2 party bombs and 1 item bomb
- 3 global shouts
- Green name
- Reserved slots
- Attack animations (cloud, fire, sparks)
- No more double xp
- No more instant access to Assassin
- New rank, VIP+ ($50)
- All VIP perks
- Silverfish Pet
- Ninja(Assassin) and Dark Wizard(Mage)
- Undead disguises - Disguise as Creeper, pigmen, spider, or zombie
- All colors for dye kit
- Riding pets
- Slap and rocket in lobby (Soon)
- 5 party bombs, 2 item bombs, and 1 xp bomb
- 7 global shouts
- Cyan name
- OST Jukebox
- Lava, emerald, and letter attack animations
Forum Link: Update 1.12 - The Mob Update: Changelog
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1.11.2.Patch 5 Lobby Update |
14th July, 2014 |
Lobby Changes:
- Added a sign for the Beta Testing Server for the coming Update 1.12
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1.11.2.Patch 4 Lobby Update |
23rd April, 2014 |
Gameplay Changes:
- The number of available servers now changes based on the time of day and number of players connected
- Completely rebuilt lobby
- 12 new songs in many locations
Gameplay Fixes:
- Fixed multi-hits in nether
Forum Link: Quick Update: New lobby, host and musics!
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1.11.2.Patch 3 |
14th April, 2014 |
Gameplay Changes:
- Price of Global Shouts now 10 GC, blocks non-related URLs
Gameplay Fixes:
- Patched duplication exploits
- Fixed rollback glitches
- Fixed donation issues
Forum Link: Wynncraft Bug Fix Update
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1.11.2.Patch 2 |
12th April, 2014 |
Gameplay Changes:
- Updated Wynncraft to Minecraft 1.7.8
Gameplay Fixes:
- Fixed bugged swarms
- Fixed dungeon stats
Forum Link: Bug fixes and store coupon!
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1.11.2.Patch 1 |
5th April, 2014 |
Gameplay Changes:
- Spells combo & name appear at bottom of screen
- Loot chests now show their tier
- Assassin's vanish spell costs -1 hunger per grade
- Assassin's vanish spell lasts +3 seconds per grade
- Warrior's bash spell does 130% damage at every grade
- Warrior's charge spell at grade 2 has a larger damage radius
- Warrior's uppercut basic attack deals 200% damage
Gamplay Fixes:
- Stabilized spell clicking
Forum Link: Wynncraft quick update!
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1.11.2 April Fools' Day Update |
31st March, 2014 |
Gameplay Changes:
- Squiggles the squid pet added (Prank - not in game)
Forum Link: Wynncraft update 1.11.2 - A great new feature!
Video Link: Introducing a new Wynncraft update
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1.11.1.Patch 1 Mission Update |
13th March, 2014 |
Gameplay Changes:
Missions added:
- Every so often, a random mission appears on the scoreboard side bar. Cancel it by typing /dismiss
- Kill Missions: Kill a certain amount of a specific mob
- Adventure Missions: Find a certain amount of loot chests
- Duel Missions: Duel a certain amount of players
- Receive experience or emeralds for completing
Forum Link: New feature: Missions
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1.11.1 |
5th March, 2014 |
Gameplay Changes:
- New Pirate Town quest added
- New Nesaak quest added
- 3 new songs for Nemract, the ice plains and the mansion
Map Changes:
- Mysterious Door added
- Trees improved in snow area
- Several caves added to snow area
- Terrain improvements in snow area
- Terrain/cave improvements/additions near the Haunted House
- Reworked mines near Ternaves
- A few other caves added around the map
- New island added to the Ice Islands with a small village
- Inaccessible castle tower added near mines
Gameplay Fixes:
- Stability and lag improvement
Map Fixes:
- Just a few here and there
Forum Link: Wynncraft Update 1.11.1 - New quests, areas, musics... and a mysterious door...
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1.11.Patch 3 |
26th January, 2014 |
Gameplay Changes:
- Nether rewards 1 GC to top 3 winners
Gameplay Fixes:
- Fixed spell bugs and balancing issues
Forum Link: Nether Gold coins & Balancing
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1.11.Patch 2 1.11 Publicized |
24th January, 2014 |
Gameplay Changes:
- 1.11 changes now public to everyone on every server
- 70-80 new rare & legendary items added
- New quest added
- Skills, Identifications & Powders no longer work in the nether
Forum Link: 1.11 is now public!
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1.11.Patch 1 VIP Beta Testing |
21st January, 2014 |
Gameplay Changes:
- Arrow Storm does 40, 30 & 20% damage per grade
- Reduced Arrow Storm velocity
- Healing heals 3, 3.5 & 4 per grade
- Added 4 blocks to teleport spell range
- Increased bash's earthquake radius
- Changed bash damage to 100, 115, & 130% per grade
- Ice snake only freezes mobs at grade 2+
- New tab list
Gameplay Fixes:
- Fixed teleport grades
- Fixed warrior charge water bug
- Fixed other classes using bow
- Fixed pets triggering arrow shield
- Fixed snow blocking spells
Forum Link: VIP Beta Testing WC18 Changelogs
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1.11 |
14th January, 2014 |
Gameplay Changes:
- Warrior Changes:
- Bash now has proper animation, limited to double hit & can slow down and block-jump opponents
- Charge now costs much less and can be controlled in mid-air
- Uppercut has a much longer range and creates multiple explosions in mid-air. Fun to watch
- War Scream now shows the boost and throws an "air-tunnel" as a long distance spell
- Mage Changes:
- Healing now has pulses and shows the amount of health gained
- Teleport now blinds mobs and players and is more stable
- Meteors now launch the spell from the sky and add a floor of fire
- Ice Snake now summon a long-distance spell who can freeze enemies and is controllable
- Archer Changes:
- Arrow Storm is now a triple shot and each individual arrow damages the enemy!
- Escape now has slow fall and holding shift will make you charge to the ground and blind enemies
- Bomb arrow is more stable and can bounce, causing up to 5 explosions in a row.
- Arrow Shield now blind enemies when they are too close to you, and rocket them far away, with a rain of arrow falling everywhere.
- Assassin Spells:
- Spin Attack ???
- Vanish ???
- Multi-Hit ???
- Smoke Bomb ???
- Item Buyers added
- Teleport Scrolls and Scroll Merchants added
- Skill reset scroll added
- Three quests added
- 70-80 new rare & legendary armors added
- No delay between spells, but spamming spells increases hunger cost
- Custom music in the overworld. /toggle music to disable
- New anti-spam
- New loot chest protection
- Less emeralds in loot chests
- Everyone in nether does same amount of damage (depending on class), but spells are leveled
- /msg works between servers
- Spells casted in towns have less particles
- Mobs show the amount of experience they give
Map Changes:
- Selchar redone
- Identifier placed in Troms
- A new island for level 50-60 players
- New nether map that is bigger and better for fighting
Gameplay Fixes:
- Fixed horse clipping
- Fixed repeated spell bug
- Fixed Rare items not dropping
Forum Link: Update 1.11 Changelog (New spells, music, scrolls & more!)
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1.10.3 Craftmas Update |
9th December, 2013 |
Gameplay Changes:
- Limited Edition Snowman pet
- Limited Edition Craftmas quest
Forum Link: Limited time Snowman pet & Craftmas Quest! (1.10.3)
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1.10.2 |
26th November, 2013 |
Gameplay Changes:
- Low level quest added
- More loot chests
- Right-clicking server signs on the sign board will teleport players to the server
Map Changes:
Gameplay Fixes:
- Fixed /forum
- Fixed trading
- Fixed Confused Farmer reward message
- Fixed quest message typos
Forum Link: Update 1.10.2 Changelog
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1.10.1.Patch 2 Pet Damage Update |
24 Nov. 2013 |
Gameplay Changes:
- Pets do about double damage (pets purchased before the change are also affected)
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1.10.1.Patch 1 |
16th November, 2013 |
Gameplay Changes:
- New quest made by Dakotafiles
- New islands
- New mobs
- Added a trash in Detlas' bank
Gameplay Fixes:
- Fixed Mummy quest
- Fixed Archer Stone Shield glitch
- Fixed empty islands
- Fixed ocean holes
- Fixed Selchar Identifier
- Fixed Lil's message name
- Fixed loot chest exploit
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1.10.1 |
2nd November, 2013 |
Gameplay Changes:
- Two quests added
- Endermen do less damage
- New Level 75 Legendary items
- VIP town now sells black horses
Gameplay Fixes:
- Fixed horse bugs
- Fixed dysfunctional powders
- Fixed Archer's Stone Shield stacking
- Fixed loot chest emeralds
- Fixed world holes
- Crash fixes
Map Fixes:
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1.10 Ocean Update |
30th October, 2013 |
Gameplay Changes:
- Horses added
- Rare items added
- New quests added
- Gold coins added (real money purchase)
- Endermen added
- Level cap increased to 75
- Loot chest system redone
- Player gets warning messages if they are running low on Soul Points
- The Nether is now a PvP area with no Soul Point loss
Map Changes:
- Larger ocean
- Many more islands
- More caves added
Other Changes:
Gameplay Fixes:
- Fixed +3 damage on spears
- Fixed random "Unable to locate sign" messages
- Lag fixes
Promotional Video: Minecraft MMO: Wynncraft - The Ocean Update
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1.9.2 |
14th September, 2013 |
Gameplay Changes:
- Impossible to drop quest items
- Mana starts regenerating 2 seconds after spell use
- Buffed Level 100 boss
Gameplay Fixes:
- Fixed item drops
- Fixed The Passage quest
- Fixed saving
- Golems no longer spawn in the middle of Almuj
- Players can now respawn in Troms
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1.9 |
13th September, 2013 |
Gameplay Changes:
- Quest System added
- Skill System added
- 30+ items added
- Hunger potions added
- Level 60+ mobs added
- Level 100 boss added
- Player can now only respawn in towns they have visited at least once
- Health potions have heart particles
- Parties share experience only between players that have levels close to each other
- Item list and map updated
- Monsters are harder
- Pumpkins and pink wool less rare
- Invading zombies easier to kill
- Blood looks better
- New merchants added
- Warriors less overpowered
Map Changes:
- Troms added
- Improved the Nether
Gameplay Fixes:
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1.8.2 |
9th August, 2013 |
Gameplay Changes:
- Chat messages for when a nearby player levels up
- Fully charged arrow shot is much faster
Gameplay Fixes:
- Fixed dungeon abuse
- Fixed invincible bosses
- Fixed trade glitch
- Fixed trade/duel spam
- Hitting another player or pet won't create blood any longer
- Fixed cheat prevention interference to spells
- Lag fixes
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1.8 |
8th August, 2013 |
Gameplay Changes:
- Friend List added
- Item guide added
- Identifications now randomized
- Emerald blocks can be used to pay for identifications
- Spawn protection for loot chests (the player must wait before looting them)
- Buffed loot chests
- Reduced Ghostly Armor's price
- Dungeons give experience based on player's level in comparison to dungeon level
Map Changes:
- Elkurn added
- Bank added to donator town
- Vault added to Detlas' bank
Gameplay Fixes:
- Bosses no longer despawn
- Fixed lagspikes
- Soul Point lore fixed
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1.7 |
31st July, 2013 |
Gameplay Changes:
- Ghostly Armor added
- More understandable messages for new players
- Buffed Archer defense
Gameplay Fixes:
- Fixed Arrow Storm blocking Archer's view
- Fixed pets
- Fixed mob speed
- Fixed lagspikes
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1.6 |
2nd July, 2013 |
Gameplay Changes:
- Dropped items lock to the player that killed the mob for 20 seconds. Following that time period any player can pick them up
- Achievements added
- Loot from dungeons now drop from the sky
Gameplay Fixes:
- Fixed swarms & crashes resulting of swarms
- Fixed some connecting errors
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1.5 |
29th June, 2013 |
Gameplay Changes:
- Pets added
- Dueling added
- Swarms added
- 50+ unique armors added
- 12+ unique weapons added
- Untradable items and unsellable items added
- /kill added
- Quick trade is now Shift+Right Click
- Other players' health now visible
- Killed players respawn at the nearest town
- Players get 1 Soul Point every Minecraft day
- Leveling replenishes the player's health and hunger
- Unique items can be identified
Map Changes:
- New lobby
- Area around Ragni improved
- Roads improved
- New donators' market
- New jungle area close to the snow area
- Added tons of caves to explore
Gameplay Fixes:
- Skeleton Dungeon is less laggy
- Crash fixes
- Spawned mobs no longer fall from the sky
- Players cannot access hoppers anymore
- Fixed double click trading glitch
- Fixed abusing glitches in dungeons
Map Fixes:
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1.4 |
28th May, 2013 |
Gameplay Changes:
- Item Identifier added
- Potions drop more often
- Potions cost much less
Map Changes:
- Added a little hut on the Emerald Trail
- Silverfish Dungeon added
Gameplay Fixes:
- Stabilized all teleportation
- Fixed dungeon bug
- Lag fixes
- Crash fixes
Map Fixes:
- Fixed some locations where the player could get stuck
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1.3 |
16th May, 2013 |
Gameplay Changes:
- Mage's attack range reduced to 12 blocks
- Mage's healing spell costs one hunger point more
- Changed server restart message
Map Changes:
- Zombie Dungeon added
- Pigball Arena added
- Corrupted Village added
Gameplay Fixes:
- Powders work on damaged items
- Fixed bugged bank GUIs
- Fixed invisible mobs being spawned
- Fixed party experience bugs
- Fixed "internal error" messages on commands
- Fixed random damage
- Stabilized teleport spell, cannot teleport more than 5 blocks vertically
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1.2 |
8th May, 2013 |
Gameplay Changes:
- Mob kills give much more experience
- Dungeons only require the boss to be killed - not all mobs in the room
- Mobs respawn more slowly
Gameplay Fixes:
- Weapon Merchants sell shears again
- Level 15+ zombies no longer have less health than level 13 zombies
Map Fixes:
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1.1 |
7th May, 2013 |
Gameplay Changes:
- Reduced drop occurrence by 50%
- Reduced emerald drop occurrence by 25%
Map Changes:
- More roads (other than Emerald Trail)
- Bridges over rivers
- Put some mountain around the skeleton dungeon so teleport spells do not put players outside of the map
- Changed a lot of the trees to be all-sided logs
- Improved some leaves on trees
Gameplay Fixes:
- Merchants now avoid running away from players
- Merchants cannot get knockbacked anymore
- Potion Merchant in Detlas now sells potions instead of buying them
- Fixed leveling up messages
- Fixed being able to wear high level armor
Map Fixes:
- Fixed the biome transition at the nether portal
- Fixed a lot of 1x2 holes where people can get stuck
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