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This template defines the table "Mobs". View table.

Template-info Documentation

This template creates an infobox that holds the general information of a mob.

Only the name, image, type, level, health, AI type, abilities, elemental properties, and a region or coordinates of the mob should be put into this infobox. Information such as the drops of the mob should be put into the body of the page.

{{Infobox/Mob
| name =
| image =
| type = 
| species =
| level =
| health =
| dam =
| ai_type =
| abilities =
| damage =
| defense = 
| weakness =
| location =
| cci_blindness =
| cci_knockback =
| cci_slowness =
| drops =
}}
  • name - the name of the mob
  • image - an image of the mob
  • type - the type of the mob: Hostile, Passive, Neutral, Grind, Rare Hostile, etc. Also categorizes the mob according to this.
  • species - optional: the species of the mob according to lore. Use this only for important characters.
  • level - the level of the mob
  • health - the amount of health the mob has
  • dam - the amount of damage the mob deals, usually a range of values
  • ai_type - the AI of the mob. For details on the more specific AIs, see Mob AI.
  • abilities - the abilities of the mob, separated by commas
  • damage - not to be confused with dam; lists the elements of the mob's damage, separated by commas
  • defense - optional: list the elements the mob resists, separated by commas
  • weakness - optional: list the elements the mob is weak to, separated by commas
  • location - a region name or coordinates where the mob can be found. Keep this short.
  • cci - how this mob responds to crowd control means, either being Immune or Resist. If the mob is vulnerable to crowd control, then do not add a crowd control to the infobox. There are 3 types of crowd control:
    • cci_blindness
    • cci_knockback
    • cci_slowness
  • drops - the drops of this mob.

Examples

Example Result
{{Infobox/Mob
|name = Zombie (Lv. 13)
|image = Zombie (Lv. 13).png
|type = Hostile Mob
|species = Zombie
|level = 13
|health = 61
|ai_type = Melee
|damage = neutral
|drops = [[Rotten Flesh]], [[Undead Heart]]
}}
Zombie (Lv. 13)
Zombie (Lv. 13)
Type Hostile Mob
Level 13
Health 61
Damage ?
Elemental Properties
Damage Neutral
{{Infobox/Mob
|name = Water Zombie
|image = WaterZombie.png
|type = Hostile Mob
|species = Zombie
|level = 6
|health = 25
|ai_type = Ranged
|damage = water
|weakness = thunder
|drops = [[Rotten Flesh]], [[Fresh Water]]
}}
Water Zombie
Water Zombie
Type Hostile Mob
Level 6
Health 25
Damage ?
Attack Type Ranged
Elemental Properties
Weakness Thunder
Damage Water
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