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World Discoveries are a type of Discovery which describe specific areas or locations which hold significance in the world of Wynncraft. This may be for lore purposes or otherwise. They give a decent amount of experience for discovering them. The experience given is not affected by XP Bonus. World Discovery areas are usually larger than Territorial Discoveries, and often contain at least one territory. In contrast to Territorial discoveries, World Discoveries appear yellow & orange when found.
List of World Discoveries[edit | edit source]
|Region||Discovery||XP Given||Min. Level||Lore|
|Wynn||Ragni||15||1||One of two great fortresses in Wynn. Ragni has survived over 1000 years of war - sometimes barely. It is the hometown of the 146 year old hero Bob, who hasn't been seen in 16 years.|
|Wynn||Emerald Trail||15||1||The trail through Nivla Forest to Detlas, the central city of the Wynn Province.|
|Wynn||Katoa Ranch||15||1||This farm is most famous for its milk, though recently the cows that produce it have been going missing.|
|Wynn||Nivla Woods||15||1||This forest has been infested with giant, mutant arachnids for countless years. They serve as the greatest obstacle for adventurers on their way to Detlas.|
|Wynn||Detlas Suburbs||40||1||This area is heavily defended by the armies of Detlas and Ragni to ensure food production continues.|
|Wynn||Detlas||40||1||The center of the Wynn Province. This city is a massive hub of trade for all adventurers, whether they have just started their journey or have been at it their whole lives.|
|Wynn||Black Road||40||1||This road leads to the town of Ternaves and its nearby mine. It is inhabited by strange mushroom-cow hybrids, and a mysterious scientist.|
|Wynn||Nivla Village||20||1||A small village hidden within the trees in the Nivla forest. Home of the only bowl merchant in the province.|
|Wynn||Maltic||80||5||The first town founded by Villagers in the Wynn province. Maltic's beach is the site of a shipwreck that crashed upon its shores 100 years ago.|
|Wynn||Coastal Trail||80||5||This beachside path is used by many travellers who seek to avoid the spider-infested route of the Emerald Trail.|
|Wynn||Elkurn||80||5||Despite its proximity to the portal, this quaint town has somehow managed to survive. It was once the home of a researcher who investigated the phenomenon of corruption.|
|Wynn||Sanctuary Bridge||80||5||This magnificent bridge connects the mysterious ruins of Time Valley to the frigid cold of the Nesaak Tundra. In the center lies a mysterious seal that no one has been able to open.|
|Wynn||Ternaves||80||5||This small town has laid quietly near Detlas for decades. Nearby lies a massive prison that few draw near.|
|Ocean||Bear Zoo||280||10||This strange island is home to the province's one and only zoo. The owner thought out in the ocean the creatures would be safe from the corruption, but the zoo doesn't get many visitors.|
|Wynn||Pigmen's Ravine||140||10||This massive, maze-like ravine is home to the Pigmen, a species of half-pig, half-human abominations that feast on any weak adventurer who happens to stumble inside.|
|Wynn||Time Valley||140||10||The ruins here have been present longer than the portal. Only one person alive today understands this strange place. Time acts strangely here and it's apparent that whoever made them were not human.|
|Ocean||Rooster Island||460||15||This egg-shaped island is home to a single resident,[sic] a featherbrained villager hermit obsessed over chickens. Rumor has it that Bob has visited the island for some reason.|
|Ocean||Durum Isles||460||15||Despite the odd formation of land, every inch is covered in farmland, and acts as a proverbial breadbasket for the ocean capital of Selchar.|
|Ocean||Bovine Barn||800||15||A lush cavern hidden under the barn at Durum Isles. It is bursting with life and natural energies, and is fiercely protected...|
|Wynn||Nemract||275||15||Nemract is an under-defended, rough, seafaring city. The people here have endured a lot of suffering - and that has made them hardy.|
|Wynn||Ancient Nemract||275||15||Hundreds of years ago, the original stone city of Nemract was ravaged by a swarm of the undead. Now it is only inhabited by the corpses of those who died that day.|
|Wynn||Savannah||275||15||Wild ocelots inhabit this mostly-barren savannah, which leads to the Almuj desert. There is a town on the edge of the mountains, though few visit it.|
|Wynn||Bremminglar||275||15||Not many travel to this little tribal village in the savannah, but it is said to be the home of a powerful sorcerer.|
|Wynn||Abandoned Mines||275||15||Despite mining opening up the infamous portal, it did not stop. Some speculate that these mines are hiding an even greater danger...|
|Ocean||Selchar||720||20||Founded in 970AP after the waves calmed, this city became the bridge between Gavel and Wynn. It flourishes in trade and enjoys a safe haven from the dangers of both provinces.|
|Ocean||Seavale Reef||720||20||Ocean currents flow and intertwine to form these renowned reefs, bursting with life. Tourists frequently dive and discover lost treasure, dropped from merchant ships and carried by the currents.|
|Wynn||Rotten Passage||1300||20||This tunnel seems to have been dug out unnaturally. The groans of the undead echo and clash in the fetid cavern air.|
|Wynn||Roots of Corruption||420||20||A thousand years ago, a group of emerald miners unearthed a mysterious portal. Unknowingly, they doomed the province to centuries of war against the mysterious force known as corruption.|
|Wynn||Pirate's Bay||420||20||A massive pirate ship crashed here with such severity, the hull was moulded into the cliffside. Some say that there is still treasure hidden inside.|
|Ocean||Mage Island||1100||25||Home to the reclusive mages responsible for calming the waves, the people on this island continue to study magic and advance their capabilities beyond any other.|
|Ocean||Half-Moon Island||1100||25||This island is home to some form of cult, obsessed with the moon and its power. Rumours fly about it, a common thought being that they are attempting to summon some form of lunar deity.|
|Wynn||Almuj||550||25||Even in the harsh desert, people have found a way to survive. The massive city of Almuj uses the nearby water sources to keep its city a thriving oasis.|
|Wynn||Almuj Great River||550||25||Despite its barren surroundings, this river has sprouted various plant life. It flows straight into the Rymek Canyon.|
|Wynn||WynnExcavation Site A||550||25||WynnExcavation is a Gavel-owned company dedicated to uncovering the history of the Wynn Province. Here, they've uncovered an ancient tomb from a lost empire.|
|Wynn||Invaded Barracks||550||25||Once the barracks of the Almuj Army, it has been taken over by the traitorous rebel, Commander Takan.|
|Wynn||Rymek||840||30||The town of Rymek was founded by the Creden Tibus bandit group. They only deal exchanges through a special currency.|
|Wynn||Owl Tribe||840||30||The Owl Tribe is one of the two native tribes of the Rymek Canyon. They have been at war with the Eagle Tribe for years.|
|Wynn||Eagle Tribe||840||30||The Eagle Tribe is one of the two native tribes of the Rymek Canyon. They have been at war with the Owl Tribe for years.|
|Gavel||Gavel Gate||1700||35||This massive doorway serves as the main entrance to the province of Gavel. Through it lies the imperial quartz city of Llevigar.|
|Gavel||Llevigar||1700||35||The city of Llevigar is the first sight adventurers see in Gavel. It was built using quartz mined from the nearby Karoc Quarry. It is the most advanced city in Gavel.|
|Wynn||Nesaak||1750||35||In the center of the unnaturally frozen forest lies the small village of Nesaak. Their main source of food is ice fishing.|
|Wynn||Abandoned Lumber Yard||1750||35||Hundreds of years ago, the people working at this mill died in the war. Even after the land was frozen over, their bodies still hunt those who draw near.|
|Wynn||Bob's Tomb||1750||35||A year after Bobs[sic] disappearance, a tomb pertaining to the resting place of Bob,[sic] was found in 985 AP.|
|Wynn||Sunrise Canyon||5000||38||A secluded gorge, rumored to be the territory of a notorious lone bandit. The stones turn a fiery spectrum of colors in the sunrise and set.|
|Wynn||Prison of Souls||7500||40||Oppressively dark and enigmatic, simply being inside this cave makes you feel disconnected from your body. Horrific power permeates the area...|
|Ocean||Ice Islands||3800||40||Home to a nation of early seafarers, they have waged war among each other for years, oblivious to the real war happening on the mainland.|
|Gavel||Bucie||2600||40||The small village of Bucie is home to many farmers, who produce the crops for the nearby cities of Llevigar and Olux.|
|Gavel||Karoc Quarry||2600||40||Karoc Quarry mines out massive amounts of quartz each day, mostly used for construction purposes. But lately, shipments have been going missing...|
|Gavel||River Sage||2600||40||This is the widest river in Gavel, and stretches so long that it divides the plains in two.|
|Wynn||Lusuco||2750||40||In even the harshest of cold, the people of Lusuco have stayed put and continued living here.|
|Wynn||Tower of Ascension||2750||40||The tallest tower in the province, the Tower of Ascension provides a challenge so daunting that it has brought down even the strongest of warriors.|
|Wynn||North Lusuco||2750||40||High up in the mountains, this area serves as the site of Lusuco's annual Wynnter Fair.|
|Wynn||WynnExcavation Site B||3000||41||No one knows what WynnExcavation is searching for at Site B, but rumors are circulating that they are trying to uncover something ancient and powerful.|
|Wynn||The House of Twain||3750||44||Once the home of the most gifted defenders of Wynn, it now lies in ruins and haunted by the spirits that could not move on.|
|Ocean||Zhight Island||5600||45||This small community is an up-and-coming tourist attraction for its fair weather and tropically-themed luxuries, requiring constant shipping to the island to maintain business.|
|Gavel||Olux||4000||45||Olux is a poor town, one that has suffered the effects of the Decay, a force that has caused all of north-western Gavel to begin to wither.|
|Gavel||Worm Holes||4000||45||These massive holes have recently begun appearing all around the swamp, creating a massive tunnel network underground.|
|Gavel||Olux Lumber Yard||4000||45||Once used for repairs for Olux's massive wall, the lumber yard has become useless after the Decay began to make the trees rot and die.|
|Gavel||Quartz Mansion||4000||45||A group of bandits who have been stealing quartz shipments hide out in this mansion. However, no one knows what they're using it for.|
|Wynn||The Great Bridge||4000||45||RUN.|
|Wynn||Iboju Village||4000||45||The village of the native tribe of the jungle, the[sic] people here have lived peacefully alongside the people of Troms for years.|
|Ocean||Skiens Island||8000||50||Held down by a fanatical military leader, their efforts prevented the colonization of Selchar for years. Somehow, the symptoms of corruption have begun, despite its position in the sea.|
|Ocean||Volcanic Isles||8000||50||Mostly inhospitable, the islands are a relatively new formation. WynnExcavation has set up Excavation Site C here in hopes to find valuable new minerals.|
|Gavel||Plague Laboratory||18000||50||Mold, viscera, chemicals and waste combine to give this laboratory a disgusting smell. Filth seems to cover every inch of this place.|
|Wynn||Troms||6000||50||This massive fortress has served as a symbol of hope to the province throughout the war. Its army has helped keep the corruption at bay for centuries.|
|Wynn||Troms Castle||6000||50||The royal family of Troms has been the talk of the town lately. The king's son has gone missing, while the King himself remains reclusive and paranoid...|
|Ocean||Pirate Cove||12000||55||Founded by the first seafarer Redbeard, Pirate Cove is home to some of the most dangerous men in the ocean. They set up outposts all around the island to seek out merchant ships to plunder.|
|Ocean||Maro Peaks||12000||55||Proposals to colonise Maro Peaks have long been brought up as it holds great defensive and industrial benefits, but the local animal population proves impossible to work with. It is said Bob was the first man to climb to the peak.|
|Gavel||Dark Forest Gate||9000||55||Once a grand stone entryway to a brilliant forest, it has since fallen into disrepair since the emergence of the Decay.|
|Wynn||Entamis Village||9000||55||A native tribe of the Dernel Jungle resides here. Its people revere the tree in the village's center as their guardian.|
|Wynn||Fountain of Youth||9000||55||It is said that each province has a magical spring that grants people eternal life.|
|Gavel||Iron Golem Factory||9000||55||The source of the Iron Golems protecting Wynn and Gavel, the methods of creating them,[sic] have remained unknown to the public eye.|
|Wynn||Tribal Sanctuary||30000||57||This disused Iboju burial site seems to have been turned into a camp for the risen tribal zombies. Foreign chanting is a constant ambience here.|
|Gavel||Gelibord||13000||60||Despite the Decay, Gelibord has gotten by. Due to its trade industry, it's become a good stop for adventurers on their quest through Gavel.|
|Gavel||Castle Dullahan||13000||60||Before the Decay, this was the home of Dullahan, a terrible man who enslaved and tortured the people of the forest. That is, until his execution.|
|Gavel||Taproot||13000||60||In the midst of Decay, a massive amount of light is emanating from this root.|
|Gavel||Leadin Orc Fort||13400||60||The largest greenskin base in Gavel, the fortress has been overtaken by Orcs under their leader, Gorgu.|
|Wynn||Delnar Manor||13000||60||A prestigious mansion that was once owned by the Sodeta Guild. It is said that the dangerous and powerful Abysso Galoshes were once sealed away here.|
|Gavel||Challenge of the Blades||55000||65||Pure dark magic is all that exists in this magical trap, laid by a sadistic denizen from the Realm of Darkness.|
|Gavel||Caritat Mansion||19000||65||Once the home of the Caritat family, the most wealthy and generous family in the forest, until one day they mysteriously vanished.|
|Gavel||Lazarus Pit||21000||65||Gavel's counterpart to Wynn's Fountain of Youth, the[sic] Lazarus Pit has been resurrecting the dead inmates of the nearby prison.|
|Gavel||Efilim||20000||65||Unlike most towns in Gavel, Efilim is home to multiple races. Elves and villagers live together in harmony here.|
|Gavel||Light Forest Gate||20000||65||This serves as the gateway to the brilliant Light Forest. Unlike the Dark Forest, this area hasn't been afflicted by the Decay, and remains as beautiful as ever.|
|Gavel||The Shiar||20000||65||A village of hobbits, it is home to a blacksmith by the name of Dodegar, seeking to forge the ultimate weapon.|
|Wynn||Altar of Sanctification||60000||66||A heavy aura hangs in the air of this disused tribal exorcism site. The gibbering of a lingering spirit has begun to echo in your ears...|
|Wynn||Temple of Legends||16000||68||Only the most revered of scholars and adventurers are allowed inside of the Temple of Legends. Just entering this place is a testament to your victory against the Corrupter of Worlds.|
|Wynn||Arena of the Legends||60000||68||An arena for those who wish to truly test their mettle after being admitted into the Temple of the Legends, where fierce training takes place.|
|Gavel||Cinfras||30000||70||The city of Cinfras is the central hub of the Gavel Province. It is also home of the massive Guild Hall, and a massive airship travel center.|
|Gavel||House of Talor||30000||70||Once a brilliant cathedral, it has been abandoned since most of the church's followers chose to worship demons instead.|
|Gavel||Pit of Despair||30000||70||This hellish pit is being used by the cultists of the Kander Forest to summon the powerful demon, Naragath.|
|Ocean||Dead Island||40000||70||A wealthy family claimed the entire island to settle on when the waves first settled, but a mysterious event has brought dark influence to the island, robbing it of its vibrancy.|
|Gavel||The Guild Hall||30000||70||The Guild Hall is where the most prestigous[sic] guilds gather, and where you can create your own. You can also get to Letvus Airbase through here.|
|Gavel||Letvus Airbase||30000||70||Letvus Airbase is the best place to go for commercial airship travel, though only the wealthiest can afford it.|
|Gavel||Lake Gylia||30000||70||For which the Gylia Plains are named, Lake Gylia is the largest lake in the world. Immense magical energy surrounds this place.|
|Gavel||The Forgery||30000||70||While this may look like a simple bridge on the way to Cinfras, above it floats The Forgery, the gateway to Corrupted Dungeons.|
|Wynn||WynnExcavation Site D||20000||70||It is said that the Leaf Crystal was buried here. Once WynnExcavation finds it, they'll have all four of the crystals scattered across Wynn, granting them unfathomable power.|
|Gavel||Light's Secret||20000||71||The light has hidden this secret beneath the forest to those who cannot "see". It is a gateway to a world beyond imagination.|
|Gavel||Lexdale||21000||72||Once a humble town, Lexdale has been overrun by cultists, worshipping a dark being named Naragath.|
|Corkus||Corkus City||42000||75||The main city of the patriotic Corkians, refugees from Fruma who settled on the island. They've used the art of electromagic to build machines.|
|Gavel||The Qira Hive||43000||75||This towering nest is the Qira Hive, a challenge against the powerful creations of the enigmatic Qira.|
|Gavel||Ozoth's Spire||43000||75||Tainted by the flames, this spire serves as the dramatic trail up to the nest of the dragon herself, Ozoth.|
|Gavel||Thanos||43000||75||The only residence of dwarves outside of the Molten Heights, Thanos has been decimated by Ozoth, a powerful dragon feared across the entire province.|
|Gavel||Gylia Watch Tower||44000||75||Founded after the Gerten War 200 years ago, the Gylia Watch have used this tower as their base, keeping an eye on the Gerts to prevent another attack.|
|Gavel||Gert Camp||44000||75||Home of the Gerts, a race of hunger fuelled orange-headed brutes. Though they aren't very intelligent, they are still a force to be reckoned with.|
|Gavel||Aldorei Valley||30000||76||Very few outsiders are allowed into Aldorei Valley, home of the elves. They consider it to be a place free of greed.|
|Gavel||Aldorei Town||30000||76||Aldorei Town is another section of the elf city, housing many special resources and charms not found anywhere else in Gavel.|
|Corkus||Fallen Factory||60000||80||This massive factory, built by the engineer Cerid, was once hailed as the national monument of Corkus. Ever since it was closed down, it has fallen into disrepair.|
|Gavel||Kitrios Barracks||60000||80||These barracks are where the Cinfras Army is positioned, though lately their General has been acting suspicious…|
|Gavel||Thesead||?||80||Thesead is one of the smaller cities of Gavel, but its coal industry has kept it thriving. However, recently the coal mines have shut down.|
|Gavel||Bantisu Air Temple||?||80||Bantisu Air Temple has served as a beacon in the Canyon of The Lost. The Air Monks help guide people who have gotten lost.|
|Gavel||Lost Colossus||?||80||This massive statue is often thought not to be merely a still monument, but actually a living being.|
|Gavel||Crystal Falls||60000||80||The elegant Crystal Falls decorate the scenery around the dojo of Sensei Miyagi, a wise teacher who has trained hundreds of apprentices.|
|Corkus||Avos Territory||80000||84||Home of the bird-like Avos, the native inhabitants of Corkus. Though they welcomed the Corkians initially, tensions between the two have grown over the years.|
|Ocean||Jofash Docks||80000||85||A port town filled with odd residents and drunken sailors, Jofash Docks is the only entryway to Gavel outside of the main gate.|
|Gavel||Jofash Tunnel||90000||85||This dark tunnel connects the Sky Islands of Gavel to the Jofash Docks on the province's eastern coast, for those who wish to go sailing.|
|Gavel||Eltom||90000||85||The city of Eltom is the only human residence in Gavel. Since humans aren't permitted to settle in the province, it has remained hidden to outsiders.|
|Gavel||Molten Heights Gate||90000||85||The entryway to the Molten Heights, a fiery den of volcanoes. It's the home of the Dwarves, and the last remaining Doguns.|
|Gavel||Dragon Skeleton||90000||85||Reminant[sic] of the Dogun genocide, the Dragons sided with the native residents. However, the dwarves proved to be the dominant force beneath the lava.|
|Gavel||Freezing Heights||90000||85||Cursed by an ice dragon's breath, this is a scar of the Dogun genocide.|
|Gavel||Maex||90000||85||A dwarven town founded as a monument to the victory in Molten Heights. It was built by the power of the people. Dwarves are communal and riches are owned by all.|
|Gavel||Rodoroc||90000||85||The capital of the Dwarven dominated Molten Heights. Carved from the rocks by the power of the people, it stands as one of the strongest cities ever made.|
|Corkus||Geyser Pit||220000||85||Desperate for resources, the mining mechs of Corkus have begun digging to bedrock. The magma layers aren't far below.|
|Corkus||Relos||90000||85||This coastal town is sprawling with gears and machinery built by the various engineers and mechanics living there. Importing and exporting take place frequently here.|
|Death's Realm||Death's Realm||75000||87||Devoid of color, all the souls of the dead will make their way to here, the realm of the dead.|
|Gavel||Kandon-Beda||145000||90||A town built on the edge of a cliff, Kandon-Beda specializes in air travel. It also houses a library for those who wish to learn history.|
|Gavel||Raiders' Port||?||90||Home of the Sky Raiders, a group of pirates who plunder and thieve through the air.|
|Gavel||Upper Molten Heights||145000||90||The volcanoes stand upon a hollow victory and support the few survivors of the war. Some argue it was a genocide, not a war.|
|Gavel||Dogun's Retreat||145000||90||The tiny survivor population of Doguns fled to the surface after the subterranean war. They are ill suited to living above ground.|
|Corkus||Aerie of the Recluse||300000||90||This lush, open-air cavern is home to a secluded pair of Avos. They have some kind of vendetta against humans... it may be best to leave them be.|
|Ocean||Legendary Island||135000||90||Home of the Legendary Challenge, a test for those who think that they are the strongest in the world. It is named for its designer, the eccentric Dr. Legendary.|
|Gavel||Ahmsord||200000||95||The central city of the Sky Islands, Ahmsord is home to the wealthiest of traders, and the most revered of adventurers.|
|The Moon||The Moon||145000||96||It seems the wizard's gravity spell made you fall all the way through space, landing on the moon itself. Weird.|
|Silent Expanse||Ruined Olmic City||?||100||Though its creators have disappeared, this city serves as proof that there was once a civilization in the Silent Expanse.|
|Silent Expanse||Olmic Cathedral||?||100||This old cathedral has fallen into disrepair, especially considering the massive spike that's grown inside of it. Legends say that beneath the cathedral lies a powerful rune.|
|Silent Expanse||Eyeball Forest||?||100||The trees of this forest are unlike any seen in the rest of the Wynn Province, and give many travellers the feeling that they're being watched...|
|Silent Expanse||Carnivorous Creature||270000||100||This ravenous plant is truly one of a kind. Many creatures have lived hundreds of years beyond their natural lifespan due to the influence of darkness.|
|Silent Expanse||Town of Lutho||?||100||A sight to behold, this eccentric town's glowing obelisk is a beacon of hope in the midst of the Silent Expanse.|
|Silent Expanse||Toxic Wastes||?||100||An area unlike any other, the green slime seems to move in symphony across the land. The unbearable smell and acidity makes it almost impossible to live in.|
|Silent Expanse||Void Valley||300000||100||This valley has been overgrown with gigantic plant life. Rumors suggest that small rifts in the ground allow one to teleport.|
|Silent Expanse||Dark Obelisk||300000||100||This black obelisk bears a similar shape to the one found in Lutho, though it's unclear how they're related.|
|Silent Expanse||The Eldritch Outlook||300000||100||It is impossible to tell the origins of this peculiar structure, but it might be the tallest in the known world. Climbing to the top could provide a great view.|
|Silent Expanse||Portal to Dern||?||100||Thought to be only a myth, this portal's existence confirms the legends that the Silent Expanse is a road to Dern. How to access it, though, is perhaps a mystery that can't be solved yet...|
References[edit | edit source]
- This river mainly runs through the Pre-Light Forest.
- These worm holes are featured in The Worm Holes.
- The lumber yard is located in the northern part of the Olux Swamp. It is featured in The Shadow of the Beast.
- The Quartz Mansion is featured in Rise of the Quartron.
- This gate can be found somewhere in the middle of the Dark Forest. It shouldn't be too hard to find.
- This factory is featured in An Iron Heart Part II.
- In the northern part of the Dark Forest, an giant staircase can be found that leads to Castle Dullahan. You'll definitely see it when you're doing The Headless Hunt.
- This is the gateway from the Pre-Light Forest into the Light Forest itself.
- This is a small village in the Light Forest, near Dodegar. Here you can sell Dodegar's Ultimate Weapon against a reasonable price.
- This Cathedral is featured in Eye of the Storm.
- Finding The Light ends here.
- The colossus is on the other side of the mountainside that Kandon-Beda is built on. It can also be accessed through the Canyon of The Lost.
- The Crystal Falls can be found near the Sakura Dojo.
- Jofash tunnel is the tunnel that connects Jofash Docks and the Sky Islands.
- This skeleton can be found near the Freezing Heights.
- Death's Realm is featured in Beyond the Grave.
- You can travel to this location easier once you have completed Dwarves and Doguns Part I.
- Dogun's Retreat is discovered upon completing Dwarves and Doguns Part I.
- This discovery is the The Orange Wybel boss altar.
- The moon is featured in Recipe For Disaster. There are three paths to complete the quest, though the Moon is only featured in one of them. The right path requires you to choose Brie as your chef.