Documentation
This template creates a table for identifications.
This template also automatically generates the unit for each identification, such as "/4s" , "%" , etc. So don't pass in the unit when using this template.
Usage
{{Identification
| %_health_regen =
| mana_regen =
| %_spell_damage =
| %_melee_damage =
| life_steal =
| mana_steal =
| xp_bonus =
| loot_bonus =
| loot_quality =
| reflection =
| strength- =
| dexterity- =
| intelligence- =
| agility- =
| defense- =
| thorns =
| exploding =
| walk_speed =
| attack_speed =
| poison =
| health =
| soul_point_regen =
| stealing =
| raw_health_regen =
| raw_spell_damage =
| raw_melee_damage =
| fire_damage =
| water_damage =
| air_damage =
| thunder_damage =
| earth_damage =
| fire_defense =
| water_defense =
| air_defense =
| thunder_defense =
| earth_defense =
| sprint_regen =
| %_first_spell_cost =
| %_second_spell_cost =
| %_third_spell_cost =
| %_fourth_spell_cost =
| raw_first_spell_cost =
| raw_second_spell_cost =
| raw_third_spell_cost =
| raw_fourth_spell_cost =
| gathering_xp_bonus =
| gathering_speed =
}}
Examples
Example |
Result
|
{{Identification|%_health_regen=-10/+10}} |
Identification |
Minimum Value |
Maximum Value
|
Health Regen
|
-10
|
+10
|
|
{{Identification|fire_damage = +5/-9}} |
Identification |
Minimum Value |
Maximum Value
|
✹ Fire Damage
|
+5%
|
-9%
|
|
{{Identification|attack_speed = +1/+0}} |
Identification |
Minimum Value |
Maximum Value
|
Attack Speed
|
+1 Tier
|
+0 Tiers
|
|
Reference
Here is a table of available fields and their units if there is any confusion.
Identification |
Unit |
Identification |
Unit |
Identification |
Unit |
Identification |
Unit
|
health_regen |
% |
mana_regen |
/4s |
spell_damage |
% |
melee_damage |
%
|
life_steal |
/4s |
mana_steal |
/4s |
xp_bonus |
% |
loot_bonus |
%
|
reflection |
% |
defense |
none |
intelligence |
none |
agility |
none
|
dexterity |
none |
strength |
none |
thorns |
% |
exploding |
%
|
walk_speed |
% |
attack_speed |
Tier |
poison |
/3s |
raw_health_regen |
none
|
health_bonus |
none |
soul_point_regen |
% |
stealing |
% |
water_damage |
%
|
raw_melee_damage |
none |
raw_spell_damage |
none |
fire_damage |
% |
fire_defense |
%
|
thunder_damage |
% |
air_damage |
% |
earth_damage |
% |
earth_defense |
%
|
water_defense |
% |
thunder_defense |
% |
air_defense |
%
|
Full Example
Identification |
Minimum Value |
Maximum Value
|
Health Regen
|
-0
|
+0
|
Mana Regen
|
-1/4s
|
+1/4s
|
Spell Damage
|
-2%
|
+2%
|
Melee Damage
|
-3%
|
+3%
|
Life Steal
|
-4/4s
|
+4/4s
|
Mana Steal
|
-5/4s
|
+5/4s
|
XP Bonus
|
-6%
|
+6%
|
Loot Bonus
|
-7%
|
+7%
|
Loot Quality
|
-8%
|
+8%
|
Reflection
|
-9%
|
+9%
|
Thorns
|
-15%
|
+15%
|
Exploding
|
-16%
|
+16%
|
Walk Speed
|
-17%
|
+17%
|
Sprint Regen
|
-36%
|
+36%
|
Attack Speed
|
-18 Tiers
|
+18 Tiers
|
Poison
|
-19/3s
|
+19/3s
|
Health
|
-20
|
+20
|
Soul Point Regen
|
-21%
|
+21%
|
Stealing
|
-22%
|
+22%
|
Health Regen
|
-23
|
+23
|
✣ Neutral Spell Damage
|
-24
|
+24
|
✣ Main Attack Neutral Damage
|
-25
|
+25
|
✹ Fire Damage
|
-26%
|
+26%
|
✽ Water Damage
|
-27%
|
+27%
|
❋ Air Damage
|
-28%
|
+28%
|
✦ Thunder Damage
|
-29%
|
+29%
|
✤ Earth Damage
|
-30%
|
+30%
|
✹ Fire Defense
|
-31%
|
+31%
|
✽ Water Defense
|
-32%
|
+32%
|
❋ Air Defense
|
-33%
|
+33%
|
✦ Thunder Defense
|
-34%
|
+34%
|
✤ Earth Defense
|
-35%
|
+35%
|
First Spell Cost
|
-37%
|
+37%
|
Second Spell Cost
|
-38%
|
+38%
|
Third Spell Cost
|
-39%
|
+39%
|
Fourth Spell Cost
|
-40%
|
+40%
|
First Spell Cost
|
-41 Mana
|
+41 Mana
|
Second Spell Cost
|
-42 Mana
|
+42 Mana
|
Third Spell Cost
|
-43 Mana
|
+43 Mana
|
Fourth Spell Cost
|
-44 Mana
|
+44 Mana
|
Gathering XP Bonus
|
-45
|
+45
|
Gathering Speed
|
-46
|
+46
|