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|name = Rotten Flesh
 
|name = Rotten Flesh
 
|image = {{WynnIcon|rotten flesh}}
 
|image = {{WynnIcon|rotten flesh}}
|tier = 0
+
|tier = 2
 
|level = 1
 
|level = 1
  +
|professions = Weaponsmithing, Armouring, Cooking, Tailoring
|profession1 = weaponsmithing
 
|profession2 = woodworking
 
 
}}
 
}}
'''Rotten Flesh''' is a Tier 0 [[Crafting Ingredients|crafting ingredient]]. It can be used in the [[Woodworking]] and [[Weaponsmithing]] professions.
+
'''Rotten Flesh''' is a Tier 0 [[Crafting Ingredients|Crafting Ingredient]].
  +
  +
Rotten Flesh can be used in the [[Weaponsmithing]] and [[Woodworking]] professions and adds a small amount of extra melee damage to the crafted item.
 
==Obtaining==
 
==Obtaining==
 
Rotten Flesh can be obtained by killing zombies on the [[Emerald Trail]].
 
Rotten Flesh can be obtained by killing zombies on the [[Emerald Trail]].
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===Crafting===
 
===Crafting===
 
When used as a crafting ingredient, Rotten Flesh applies the following effects:
 
When used as a crafting ingredient, Rotten Flesh applies the following effects:
  +
{{Crafting
{| class="wikitable"
 
!{{WynnIcon|rotten flesh}} Rotten Flesh
+
| name = Rotten Flesh
  +
| icon = {{WynnIcon|rotten flesh}}
|-
 
  +
| %_melee_damage = +2/+4
| <span style="color:green">+1 to +3</span> Melee Damage<br><span style="color:green">+2% to +4%</span> Melee Damage<br><span style="color:green">+1 Charges</span>
 
  +
| durability = -17
|-
 
 
}}
|<span style="color:red">-10 Durability</span> or <span style="color:red">-30s Duration</span>
 
  +
{{Crafting
|}
 
{{User:Larryterrygerry/Crafting
 
 
|name = Test Item
 
|name = Test Item
|icon = mushroom stew
+
|icon = {{WynnIcon|mushroom stew}}
 
|health = -5/-5
 
|health = -5/-5
 
|raw_health_regen = +1/+1
 
|raw_health_regen = +1/+1
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|xp_bonus = +20/+25
 
|xp_bonus = +20/+25
 
|loot_bonus = +3/+5
 
|loot_bonus = +3/+5
  +
|loot_quality = +10/+15
 
|stealing = +3/+5
 
|stealing = +3/+5
 
|soul_point_regen = +15/+18
 
|soul_point_regen = +15/+18
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|fire_defense = -8/-12
 
|fire_defense = -8/-12
 
|air_defense = -8/-12
 
|air_defense = -8/-12
  +
|sprint_regen = +4/+6
 
|effectiveness_left = +10
 
|effectiveness_left = +10
 
|effectiveness_right = +10
 
|effectiveness_right = +10
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|agility_min = +5
 
|agility_min = +5
 
}}
 
}}
 
[[Category:Tier 0 Ingredients]] [[Category:Weaponsmithing Ingredients]] [[Category:Woodworking Ingredients]]
 

Latest revision as of 04:33, 13 October 2020

Rotten Flesh

Statistics
Tier [✫✫]
Crafting Lv. Min. 1
Can be used in:
Armouring
 
Tailoring
 
Weaponsmithing
 
Cooking

Rotten Flesh is a Tier 0 Crafting Ingredient.

Rotten Flesh can be used in the Weaponsmithing and Woodworking professions and adds a small amount of extra melee damage to the crafted item.

Obtaining

Rotten Flesh can be obtained by killing zombies on the Emerald Trail. The following mobs can drop Rotten Flesh:

Usage

Rotten Flesh is used in the Grave Digger quest.

Crafting

When used as a crafting ingredient, Rotten Flesh applies the following effects:


Rotten Flesh
+2% to +4% Main Attack Damage
-17 Durability

Test Item
-5 Health
+1 Health Regen
+4% to +5% Health Regen
-1/5s Mana Regen
-40/3s Life Steal
+1/3s to +2/3s Mana Steal
+20% to +25% XP Bonus
+3% to +5% Loot Bonus
+10% to +15% Loot Quality
+3% to +5% Stealing
+15% to +18% Soul Point Regen
+0 to +2 Strength
+0 to +2 Dexterity
+0 to +2 Intelligence
+0 to +2 Defense
+0 to +2 Agility
+3% Thorns
+5% to +8% Walk Speed
-1 tier Attack Speed
-3% Reflection
+70/3s to +210/3s Poison
+5% to +8% Exploding
+5% Main Attack Damage
+10 to +12 Main Attack Neutral Damage
-5% Spell Damage
-12 to -10 Neutral Spell Damage
+8% to +12% Earth Damage
+8% to +12% Thunder Damage
+8% to +12% Water Damage
+8% to +12% Fire Damage
+8% to +12% Air Damage
-8% to -12% Earth Defense
-8% to -12% Thunder Defense
-8% to -12% Water Defense
-8% to -12% Fire Defense
-8% to -12% Air Defense
+4% to +6% Sprint Regen
+10% Ingredient Effectiveness
(To ingredients to the left of this one)
+10% Ingredient Effectiveness
(To ingredients to the right of this one)
+10% Ingredient Effectiveness
(To ingredients above this one)
+10% Ingredient Effectiveness
(To ingredients under this one)
+10% Ingredient Effectiveness
(To ingredients touching this one)
+10% Ingredient Effectiveness
(To ingredients not touching this one)
+40 Durability or -120s Duration
+2 Charges
+5 Strength Min.
+5 Dexterity Min.
-5 Intelligence Min.
+5 Defense Min.
+5 Agility Min.