User:Larryterrygerry/Rotten Flesh

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Rotten Flesh

Statistics
Tier [✫✫]
Crafting Lv. Min. 1
Can be used in:
Armouring
 
Tailoring
 
Weaponsmithing
 
Cooking

Rotten Flesh is a Tier 0 Crafting Ingredient.

Rotten Flesh can be used in the Weaponsmithing and Woodworking professions and adds a small amount of extra melee damage to the crafted item.

Obtaining[edit | edit source]

Rotten Flesh can be obtained by killing zombies on the Emerald Trail. The following mobs can drop Rotten Flesh:

Usage[edit | edit source]

Rotten Flesh is used in the Grave Digger quest.

Crafting[edit | edit source]

When used as a crafting ingredient, Rotten Flesh applies the following effects:


Rotten Flesh
+2% to +4% Melee Damage
-17 Durability

Test Item
-5 Health
+1 Health Regen
+4% to +5% Health Regen
-1/4s Mana Regen
-40/4s Life Steal
+1/4s to +2/4s Mana Steal
+20% to +25% XP Bonus
+3% to +5% Loot Bonus
+10% to +15% Loot Quality
+3% to +5% Stealing
+15% to +18% Soul Point Regen
+0 to +2 Strength
+0 to +2 Dexterity
+0 to +2 Intelligence
+0 to +2 Defense
+0 to +2 Agility
+3% Thorns
+5% to +8% Walk Speed
-1 tier Attack Speed
-3% Reflection
+70/3s to +210/3s Poison
+5% to +8% Exploding
+5% Melee Damage
+10 to +12 Main Attack Neutral Damage
-5% Spell Damage
-12 to -10 Neutral Spell Damage
+8% to +12% Earth Damage
+8% to +12% Thunder Damage
+8% to +12% Water Damage
+8% to +12% Fire Damage
+8% to +12% Air Damage
-8% to -12% Earth Defense
-8% to -12% Thunder Defense
-8% to -12% Water Defense
-8% to -12% Fire Defense
-8% to -12% Air Defense
+4% to +6% Sprint Regen
+10% Ingredient Effectiveness (To ingredients to the left of this one)
+10% Ingredient Effectiveness (To ingredients to the right of this one)
+10% Ingredient Effectiveness (To ingredients above this one)
+10% Ingredient Effectiveness (To ingredients under this one)
+10% Ingredient Effectiveness (To ingredients touching this one)
+10% Ingredient Effectiveness (To ingredients not touching this one)
+40 Durability or -120s Duration
+2 Charges
+5 Strength Min.
+5 Dexterity Min.
-5 Intelligence Min.
+5 Defense Min.
+5 Agility Min.