The Hidden City

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The Hidden City
QuestBook.png
Quest Info
Length Long
Location Thesead
Level 88
Reward As follows

The Hidden City is a long level 88 quest located in the Gavel Province.

Preview[edit | edit source]

A secret human settlement is about to be revealed to all of the Gavel Province, and the player must stop the person who is going to reveal the city.

Stage 1[edit | edit source]

» Speak to Narder.

 Location   Thesead   X   661   Y   78   Z   -5069 

Dialogue:

  • Narder: A Human! Agh! Don't worry about getting me medical attention.
  • Narder: I've broken my leg but I have a job to do that's very time restrictive.
  • Narder: I'll happily pay you handsomely to do it on my behalf, it is just imperative that someone does it.
  • Narder: I don't work for villagers, I was hired to come here by Humans. Yes, Humans.
  • Narder: But before I give you the job - You have to swear to secrecy.
  • Narder: Do you agree?
  • Narder: Good.
  • Narder: There is a hidden town in Gavel. Up in the mountains. It was built and run by Humans.
  • Narder: Now, the villagers have very strict rules about Humans living in their lands, and it's VERY illegal.
  • Narder: I was contacted by the Mayor because he is aware that the town may become compromised.
  • Narder: I was, and now you, are to find out why and who is responsible for the treachery.
  • Narder: I've never been to the city in the mountains, but I was given instructions. Here, I'll write down the location in your book.
  • Narder: Be aware though, they won't let you in unless the area is safe. They can't risk villagers wandering in.
  • Narder: Good luck.

Stage 2[edit | edit source]

» Head to [890, 47, -5388] to find the human town.

 X   890   Y   47   Z   -5388 

Dialogue:

  • Villager: Hm? Human? Doesn't this seem strange to you? A giant human face is sculpted into the wall! What? A deadly gas? I didn't realize! Please escort me to my camp at the entrance of the cave!

Stage 3[edit | edit source]

» Lead the Curious Villager back to his camp.

Spoiler alert: The hidden text contains spoilers relating to Leading the Villager.
You must approach the villager, and make sure that he is following you to the outside of the entrance. If everything works, you should get dialogue from ???

Dialogue:

  • ???: Finally, I thought he'd never leave. Come on in!
  • You hear a voice coming from the giant human head. You should inspect it.

Stage 4[edit | edit source]

» Return to the human face and inspect the loud noise.

Stage 5[edit | edit source]

» Talk to Eltom Guard.

Dialogue:

  • Eltom Guard: Thank you for getting rid of that curious villager! We thought he'd never leave.
  • Eltom Guard: I've never seen you before. Who gave you access to the town?
  • Eltom Guard: You're here in place of the detective the mayor hired?
  • Eltom Guard: Normally, I wouldn't believe that, but come in. We're desperate.
  • Eltom Guard: If you need to get back, there is a simple button to open the way.
  • Eltom Guard: On the other side is a less obvious button.
  • Eltom Guard: You probably should get going now. Our mayor can get impatient.

Stage 6[edit | edit source]

» Talk to Mayor Eoric in the town hall.

 X   936   Y   119   Z   -5539 

Dialogue:

  • Eoric: What are you doing here? I'm writing an important letter, this better be important!
  • Eoric: What? Narder sent you? Why'd he send a Ragni soldier?
  • Eoric: I didn't think the army was authorized to know about Eltom, especially Fruma recruits.
  • Eoric: Anyway, Eltom's secrecy is in great danger. We have found evidence of the traitor.
  • Eoric: We have locked down all of the exits. No one leaves or enters without my permission.
  • Eoric: We need a detective to sniff out the traitor and expose him.
  • Eoric: Start by asking the citizens around here about anything suspicious they've seen.
  • Eoric: When you find the culprit, remember to leave him alive! The guards will take care of him.

Stage 7[edit | edit source]

» Ask Eltom Citizens about the note.

Dialogue:

  • Reder: Sorry, detective, but I haven't seen anything suspicious. In fact, I haven't even left my house for the last week.
  • Nichye: The only suspicious thing I've seen is a hooded man walking around. There's not many people in Eltom so it's weird.
  • Sybeth: If you want to find out anything, the best person to ask is Lumilda. She's in her bakery, just behind the Scroll Shop.
Spoiler alert: The hidden text contains spoilers relating to Lumilda's Location.
 X   1021   Y   119   Z   -5456 


  • Lumilda: Ah, detective! What brings you to the sweet Lumilda's Bakery?
  • Lumilda: Hm, yes, there is a weird person coming through.
  • Lumilda: It's a hooded man. Never seen the face. A trouble maker, if you ask me!
  • Lumilda: He's been here a few times, usually writing things on a piece of paper. That man's a real mystery. No one even knows where he lives.
  • Lumilda: One time my grandson couldn't resist and followed the man. Last thing he saw was the man leaving through the Eastern Exit.
  • Lumilda: Ain't that a place to start, sweetheart?

Stage 8[edit | edit source]

» Inspect anything beyond the Eastern Exit.

 X   1020   Y   112   Z   -5534 

Dialogue:

  • There appears to be a cave up above.
Spoiler alert: The hidden text contains spoilers relating to Solving the Memory Puzzle.
To solve the puzzle, remember the block colors and click the button on the block that has changed in each of the three patterns. If you have trouble remembering, you can take a screenshot.

Stage 9[edit | edit source]

» Inspect the house.

Dialogue

  • Ardulf: Ah. You must be the detective then. None of those half witted Eltomites would figure it out.
  • Ardulf: I guess the Grook is out of the pen then.
  • Ardulf: This town shouldn’t even be here. Humans are forbidden from settling in Gavel.
  • Ardulf: These Humans couldn’t be bothered to fight their own war, so they hid an entire city here.
  • Ardulf: Traitor? I’m no traitor. I’m just looking out for number one. I barely feel Human anyway. I just want to make a fortune in handing over these illegal settlers.

Stage 10[edit | edit source]

» Read the note on the table.

Dialogue:

  • Notes:
  • - Airship leaves Eltom 6:15 to Thesead
  • - Mayor's office on the top layer of Thesead
  • - Remember to set up Dwarven bank account

Stage 11[edit | edit source]

» Head to Eltom's Airbase.

 Location   Eltom   X   968   Y   152   Z   -5463 

Stage 12[edit | edit source]

» Talk to Hilan.

Dialogue:

  • Hilan: H-h-help!
  • Hilan: Hooded man... Climbed tower...
  • Hilan: Requested to use a ship... I refused...
  • Hilan: He beat me up... And left...
  • Hilan: Hurry!

Stage 13[edit | edit source]

» Head up to the Airbase's Tower to confront the hooded man.

Stage 14[edit | edit source]

» Board the Eltom Cargo Ship.

Dialogue:

  • Ardulf: What are you doing here? Why are you protecting this illegal town?
  • Ardulf: The Villagers will not be happy about Eltom. If it goes any further it could seriously harm the Gavel-Wynn relationship.
  • Ardulf: You can't stop me. You wouldn't murder one of your own, would you?
  • Ardulf: I will tell the mayor of Thesead all about this place, and claim my reward for doing so. I will be rich and if you want to stop me you will have to do it yourself!
  • You feel a very heavy blow to the back of your head. You wake up here.

Stage 15[edit | edit source]

» Escape your cell and find a way to sabotage the ship.

Dialogue:

  • To escape your cell, you must pick this weird lock. It seems that the spinning a ring inside will spin the rings next to it another way
Spoiler alert: The hidden text contains spoilers relating to solving the lock picking puzzle.
To solve the first puzzle: Press the left cyan button 5 times and the left gold button 5 times.
  • Note:
  • To Hilan.
  • Hello! This is Engineer Buine. I have installed the "STOP ENGINE" button, just like you asked.
  • It was supposed to be in the cargo hold, right? That room by the stairs? Anyways, it's there.
  • My job is done, I'll be expecting my payment by this time next week.

Stage 16[edit | edit source]

» Talk to Thesead's Mayor at the top of Thesead.

 Location   Thesead   X   832   Y   113   Z   -4994 

Dialogue:

  • Thesead's Mayor: What brings a human to my office?
  • Thesead's Mayor: A letter? Oh, that. The one about Eltom? Don't look so worried. The secret is safe with me.
  • Thesead's Mayor: Yes, I know about Eltom. After all, its mayor is my ex-husband.
  • Thesead's Mayor: It may seem weird, a love between a villager and a human. I know, but our race did not stop us from being in love.
  • Thesead's Mayor: The person who left the letter about Eltom is our son, Ardulf. As soon as Eoric found out about our child, he panicked and left me.
  • Thesead's Mayor: Ardulf will never be accepted... A half breed... I hope he's OK.
  • Thesead's Mayor: Huh, oh yeah, one more thing. The switch under the table... go on, press it!

Tips[edit | edit source]

  • There is a tier IV chest behind the fireplace in Ardulf's house
  • When you press the button under the desk in Thesead's Mayor's office, a secret passage in the wall opens up. When you go inside, you get teleported to Eltom's Mayor's office.
  • Similarly, there's a hole outside of Eltom's Mayor's office that teleports to Thesead's Mayor's office.