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| label5 = Abilities |
| label5 = Abilities |
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| data5 = {{{abilities|}}} |
| data5 = {{{abilities|}}} |
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− | | label6 = Drops |
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− | | data6 = {{{drops|}}} |
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| header7 = {{#if:{{{weak|}}}{{{damage|}}}{{{defense|}}}|Elemental Properties}} |
| header7 = {{#if:{{{weak|}}}{{{damage|}}}{{{defense|}}}|Elemental Properties}} |
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| label7 = Weakness |
| label7 = Weakness |
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| label9 = Defense |
| label9 = Defense |
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| data9 = {{Element|{{#var:defense1}}}} {{Element|{{#var:defense2}}}} {{Element|{{#var:defense3}}}} {{Element|{{#var:defense4}}}} {{Element|{{#var:defense5}}}} |
| data9 = {{Element|{{#var:defense1}}}} {{Element|{{#var:defense2}}}} {{Element|{{#var:defense3}}}} {{Element|{{#var:defense4}}}} {{Element|{{#var:defense5}}}} |
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− | | header10 = {{#if:{{{locations|}}}|Locations}} |
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− | | label10 = Locations |
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− | | data10 = {{{locations|}}} |
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}}<!-- |
}}<!-- |
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Revision as of 19:49, 18 January 2020
This template creates an infobox that holds the general information of a mob.
Only the name, image, type, level, health, AI type, abilities, elemental properties, and a region or coordinates of the mob should be put into this infobox. Information such as the drops of the mob should be put into the body of the page.
{{Infobox/Mob | name = | image = | type = | species = | level = | health = | dam = | ai_type = | abilities = | damage = | defense = | weakness = | location = | cci_blindness = | cci_knockback = | cci_slowness = | drops = }}
name
- the name of the mobimage
- an image of the mobtype
- the type of the mob: Hostile, Passive, Neutral, Grind, Rare Hostile, etc. Also categorizes the mob according to this.species
- optional: the species of the mob according to lore. Use this only for important characters.level
- the level of the mobhealth
- the amount of health the mob hasdam
- the amount of damage the mob deals, usually a range of valuesai_type
- the AI of the mob. For details on the more specific AIs, see Mob AI.abilities
- the abilities of the mob, separated by commasdamage
- not to be confused withdam
; lists the elements of the mob's damage, separated by commasdefense
- optional: list the elements the mob resists, separated by commasweakness
- optional: list the elements the mob is weak to, separated by commaslocation
- a region name or coordinates where the mob can be found. Keep this short.- cci - how this mob responds to crowd control means, either being Immune or Resist. If the mob is vulnerable to crowd control, then do not add a crowd control to the infobox. There are 3 types of crowd control:
cci_blindness
cci_knockback
cci_slowness
drops
- the drops of this mob.
Examples
The above documentation is transcluded from Template:Infobox/Mob/doc. (edit | history)