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The Identification template is used to simplify the creation of identification tables, without copying and pasting MediaWiki code from page to page. Should be used similar to an info box, and supports all identifications.

This template also automatically generates the unit for each Identification, for example "/4s" , "%" , etc. So don't pass in the unit when using this template.

Usage

You must add the prefix: min_ or max_, otherwise an error will be thrown. {{Identification
| health_regen =
| mana_regen =
| spell_damage =
| melee_damage =
| life_steal =
| mana_steal =
| xp_bonus =
| loot_bonus =
| reflection =
| defense =
| intelligence =
| agility =
| dexterity =
| strength =
| thorns =
| exploding =
| walk_speed =
| attack_speed =
| poison =
| health =
| health_bonus =
| soul_point_regen =
| stealing =
| raw_health_regen =
| raw_melee_damage =
| raw_spell_damage =
| fire_damage =
| water_damage =
| thunder_damage =
| air_damage =
| earth_damage =
| fire_defense =
| water_defense =
| thunder_defense =
| air_defense =
| earth_defense =
}}

Examples

Example Result
{{Identification|min_health_regen=-10|max_health_regen=+10}
Identification Minimum Value Maximum Value
{{Identification|max_fire_damage = +5|min_fire_damage = -9}}
Identification Minimum Value Maximum Value
{{Identification|max_attack_speed = +1|min_attack_speed=+0}}
Identification Minimum Value Maximum Value

Reference

Here is a table of available fields and their units if there is any confusion.

Identification Unit Identification Unit Identification Unit Identification Unit
health_regen % mana_regen /4s spell_damage % melee_damage %
life_steal /4s mana_steal /4s xp_bonus % loot_bonus %
reflection % defense none intelligence none agility none
dexterity none strength none thorns % exploding %
walk_speed % attack_speed Tier poison /3s raw_health_regen none
health_bonus none soul_point_regen % stealing % water_damage %
raw_melee_damage none raw_spell_damage none fire_damage % fire_defense %
thunder_damage % air_damage % earth_damage % earth_defense %
water_defense % thunder_defense % air_defense %
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