Template:Identification/doc

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Template-info.png Documentation

This template creates a table for identifications.

This template also automatically generates the unit for each identification, such as "/4s" , "%" , etc. So don't pass in the unit when using this template.

Usage[edit source]

{{Identification
| min_health_regen = 
| max_health_regen = 
| min_mana_regen = 
| max_mana_regen = 
| min_spell_damage = 
| max_spell_damage = 
| min_melee_damage = 
| max_melee_damage = 
| min_life_steal = 
| max_life_steal = 
| min_mana_steal = 
| max_mana_steal = 
| min_xp_bonus = 
| max_xp_bonus = 
| min_loot_bonus = 
| max_loot_bonus = 
| min_reflection = 
| max_reflection = 
| min_defense = 
| max_defense = 
| min_intelligence = 
| max_intelligence = 
| min_agility = 
| max_agility = 
| min_dexterity = 
| max_dexterity = 
| min_strength = 
| max_strength = 
| min_thorns = 
| max_thorns = 
| min_exploding = 
| max_exploding = 
| min_walk_speed = 
| max_walk_speed = 
| min_attack_speed = 
| max_attack_speed = 
| min_poison = 
| max_poison = 
| min_health_bonus = 
| max_health_bonus = 
| min_soul_point_regen = 
| max_soul_point_regen = 
| min_stealing = 
| max_stealing = 
| min_raw_health_regen = 
| max_raw_health_regen = 
| min_raw_melee_damage = 
| max_raw_melee_damage = 
| min_raw_spell_damage = 
| max_raw_spell_damage = 
| min_fire_damage = 
| max_fire_damage = 
| min_water_damage = 
| max_water_damage = 
| min_thunder_damage = 
| max_thunder_damage = 
| min_air_damage = 
| max_air_damage = 
| min_earth_damage = 
| max_earth_damage = 
| min_fire_defense = 
| max_fire_defense = 
| min_water_defense = 
| max_water_defense = 
| min_thunder_defense = 
| max_thunder_defense = 
| min_air_defense = 
| max_air_defense = 
| min_earth_defense = 
| max_earth_defense = 
}}

Examples[edit source]

Example Result
{{Identification|min_health_regen=-10|max_health_regen=+10}
Identification Minimum Value Maximum Value
 Health Regen  -10 %   +10 % 
{{Identification|max_fire_damage = +5|min_fire_damage = -9}}
Identification Minimum Value Maximum Value
  Fire Damage   -9 %   +5 % 
{{Identification|max_attack_speed = +1|min_attack_speed=+0}}
Identification Minimum Value Maximum Value
 Attack Speed   +0 Tier   +1 Tier 

Reference[edit source]

Here is a table of available fields and their units if there is any confusion.

Identification Unit Identification Unit Identification Unit Identification Unit
health_regen % mana_regen /4s spell_damage % melee_damage %
life_steal /4s mana_steal /4s xp_bonus % loot_bonus %
reflection % defense none intelligence none agility none
dexterity none strength none thorns % exploding %
walk_speed % attack_speed Tier poison /3s raw_health_regen none
health_bonus none soul_point_regen % stealing % water_damage %
raw_melee_damage none raw_spell_damage none fire_damage % fire_defense %
thunder_damage % air_damage % earth_damage % earth_defense %
water_defense % thunder_defense % air_defense %

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.