Recover the Past

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Recover the Past
QuestBook.png
Quest Info
Level 25
Reward As follows:

Recover the Past is a long level 25 quest centered around the Tower of Amnesia. It was introduced in the 1.19 update and replaced The Tower of Amnesia.

Preview[edit | edit source]

Those who left Fruma and entered the Wynn Province had to pass through a gate that wiped all their memories of Fruma. Dr. Picard has discovered a way to retrieve those lost memories, but he needs your help to find test subjects. What will he learn about life in Fruma?

Stage 1[edit | edit source]

» Talk to Dr. Picard.

 X   103   Y   90   Z   -1200 

Dialogue:

  • Dr. Picard: SUCCESS! I can see clearly now.. My memories from years ago!
  • Dr. Picard: Oh, a soldier! Are you by any chance from Fruma?
  • Dr. Picard: Tell me, do you remember anything about where you came from?
  • Dr. Picard: I thought so. Everyone's story starts the same - In a wagon entering the Wynn province.
  • Dr. Picard: I want to find out more. I've just created this orb which allows me to see people's past.
  • Dr. Picard: Say, would you help me? I need some people originally from Fruma. Can you bring them here?
  • Dr. Picard: There is another guard just across the bridge.
  • Dr. Picard: See if he would oblige this experiment. I'm sure they want to find out more.

Stage 2[edit | edit source]

» Find Scout Reynauld near Elkurn at the bridge to Picard's tower.

 Location   Elkurn   X   23   Y   70   Z   -1212 

Dialogue:

  • Scout Reynauld: Oh, good! Reinforcements! I've been left here alone to defend Elkurn.
  • Scout Reynauld: Seriously? You want me to abandon my post? I'm expecting a huge attack from the Roots.
  • Scout Reynauld: Fine, listen. If you help me defend the town, I'll go with you!

Follow Reynauld to the bridge.

  • Scout Reynauld: Alright, here we are. Let me know when you're ready

Talk to Reynauld to let him know you are ready

  • Scout Reynauld: Oh boy, here they come!
  • Scout Reynauld: Wow! Erected spikes, too?!
  • Scout Reynauld: There's a Corrupted summoner on the other side of this bridge! We gotta destroy it!
  • Scout Reynauld: Defend me while I prepare my explosive arrows to bring down those towers blocking your path to it!

Defend Reynauld while he prepares his arrows.

  • Scout Reynauld: My arrow's almost ready...
  • Scout Reynauld: Yes! One down, one to go! You're doing great!
  • Scout Reynauld: Almost got this arrow nocked...
  • Scout Reynauld: Bullseye! Now's your chance, go take out that summoner

You have failed when he says "AH! I'm hurt! come here and help!" When that happens, talk to him again to start over.

Dialogue when you have failed and start over:

  • Scout Reynauld: Agh... Thanks for the rescue...
  • Scout Reynauld: Try not to let me get overwhelmed. Now, let's try this again.
  • Scout Reynauld: Get ready!

after he said the Bullseye phrase, take out the summoner (see the tips for how to do this when you get stuck)

  • Scout Reynauld: Great job, you did it! Now, come back and get these monsters off me!

Kill the monsters that are still on the bridge, then talk to him again.

  • Scout Reynauld: Phew. Thanks for the help, not sure I could have done that alone.
  • Scout Reynauld: So, you want to find out about our past?
  • Scout Reynauld: Well, I must admit I never really thought about it. I guess I could go with you.
  • Scout Reynauld: Lead the way, but quick. We can't leave Elkurn unguarded for too long.

Reynauld now follows you. Bring him to Dr. Picard.

Dialogue:

  • Dr. Picard: Ah, I see you have the soldier.
  • Scout Reynauld: So how exactly were you planning on extracting my memory?
  • Dr. Picard: In a non painful way, I promise you. Now, if you'll stand over here, please.
  • Scout Reynauld: You mean in front of that crystal thing? Alright...
  • Scout Reynauld: Do I just look into it?
  • Dr. Picard: Just stare into its depths and let that depth reflect in your mind...
  • Scout Reynauld: I don't feel any- WOAH

you enter a flashback into Reynaulds past

  • Reynauld: *sigh*, what a day.
  • Reynauld: Is the water any better?
  • Heine: *sigh*, there's barely enough for us and the horses.
  • Heine: I don't see why the Royalty has to irrigate from our rivers.
  • Imperial Guard: The palace has ordered an inquest into the productivity of this village. You are behind on your crop deliveries.
  • Reynauld: Sir, we tried but the farms don't have enough clean water since the Palace dammed up the river!
  • Imperial soldier: Are you insulting the work of our royal engineers?
  • Reynauld: What? No! I'm just explaining- Please! I have a family I didn't speak out of turn.
  • Reynauld: Heine? Look after the kids. I'll be back soon!
  • Imperial Guard: The Palace doesn't tolerate insubordination. Reynauld you are tried for lèse-majesté.
  • Imperial Guard: This village would do well to remember who protects them from external forces.

you return to the present time

  • Dr. Picard: Hey. HEY! It's not real! Just a memory! Talk to me!

» Talk to Dr. Picard.

Dialogue:

  • Dr. Picard: Well, that was unexpected. I didn't anticipate subjects would relive them that vividly.
  • Dr. Picard: To think Reynauld had a whole family and life before he came here.
  • Dr. Picard: Do you think you could get me one more subject? We need to find out more.
  • Dr. Picard: There is a sailor close to Elkurn from Fruma. Maybe you could go ask him?
  • Dr. Picard: Cross the bridge you took earlier and continue past Elkurn. He should be by the river.

Stage 3[edit | edit source]

» Find the sailor Picard mentioned on his boat at [-45, 65, -1217].

Dialogue:

  • Caid: Yep, I'm the sailor. Pretty sure I'm from Fruma, came here on the same cart as you.
  • Caid: I'm not sure I want to know about it... I must have left for a reason right?
  • Caid: Wait, Reynauld had his done? Hmm, I guess it couldn't hurt.
  • Caid: However, I have an issue. I've navigated my boat into a creek instead of the river...
  • Caid: Maybe we can use some magic to shrink the boat? Maybe someone in Elkurn knows? An alchemist maybe?

» Head into Elkurn and look for a way to shrink the boat.

Spoiler alert: The hidden text contains spoilers relating to how to shrink the boat.

Walk to the back of the Elkurn town square, and locate the Alchemist NPC inside his shop.

 Location   Alchemist's Shop   X   12   Y   75   Z   -1165 

Dialogue:

  • Alchemist: Looking for potions?
  • Alchemist: This is the best potion shop in Elkurn! A what? Excuse me?
  • Alchemist: A shrinking potion? No, we do not sell those here...
  • Alchemist: Or... hold up. I think I know how to make one, I've never done it before though.
  • Alchemist: If I remember correctly... I need [1 Golden Apple], [1 Bottle of Water] and lastly, [1 Bloom of Doom].
  • Alchemist: Golden apples grow in certain big apple trees. Bottles of water should be available here in town. Blooms of Doom grow near death, try looking near the Elkurn church. Watch out, they aren't the friendliest.
Spoiler alert: The hidden text contains spoilers relating to locations of the items.
 Location   Golden Apple   X   -46   Y   72   Z   -1162 
 Location   Bottle of Water   X   11   Y   75   Z   -1187 
 Location   Bloom of Doom   X   -18   Y   72   Z   -1238 

Use the brewing stand behind the Alchemist to create the potion.

Dialogue:

  • Caid: You know, the more I look at this, the more I wonder how I did this.
  • Caid: Thanks for getting the potion. Let's see if it works. If it does I'll follow you to the tower.
  • Caid: ...
  • Caid: I mean... It certainly shrunk. Do I even fit now?
  • Caid: I guess you held up your side of the deal. I'll follow you.

Bring Caid to Dr. Picard.

Dialogue:

  • Dr. Picard: Ahhh, another Fruman. Let's see if his story is the same as Reynauld's.
  • Sailor Caid: I am still not sure about this, I'm kind of happy here.
  • Dr. Picard: Nothing to worry about, it won't change who you are now.
  • Dr. Picard: Wait for it...
  • Sailor Caid: Hold up. What is going on?

you enter a flashback about Caid's past

  • ???: AHHH!!!!!
  • Imperial Guard: Move.
  • Caid: CARA!
  • Imperial guard: Cara is under arrest. She is coming with me.
  • Caid: GET YOUR HANDS OFF OF HER!
  • Imperial Guard: Perhaps you would like to go in her place?

you return to the present time

  • Dr. Picard: Hey. Earth to human.

» Talk to Dr. Picard.

Dialogue:

  • Dr. Picard: Hmmm... This doesn't look too good.
  • Dr. Picard: Just what is happening in Fruma? They've locked that province away for hundreds and hundreds of years and now this?
  • Dr. Picard: We should see if we can uncover more about Fruma.
  • Dr. Picard: Edwin could be our next subject, he lives near the Nesaak border, just take the road south of here and you'll see his farmhouse.

Stage 4[edit | edit source]

» Find Farmer Edwin next to Nesaak at [128, 74, -1102].

Dialogue:

  • Edwin: Fruma? Don't remember nothing. Don't want to neither.
  • Edwin: No, I don't. I have more important things to think about than some mystery province.
  • Edwin: Well, my water source has frozen over and my crops are struggling.
  • Edwin: It's like the snow has slowly been encroaching on my farm.
  • Edwin: Can you climb up the mountain and break through it? If you can water my plants I will go with you. There's a cave next to my farm that leads to the top.

» Climb the mountain next to Edwin's house.

  • Maybe you can break the ice with something close by...
  • That successfully broke the ice and the water is now running freely.

Dialogue:

  • Edwin: You army folk sure keep your promises.
  • Edwin: I guess I have to hold up my end.
  • Edwin: Lead the way.

» Bring Edwin to Dr. Picard.

Dialogue:

  • Dr. Picard: Ah, I see you have the third subject.
  • Edwin: Pfft! I'm not some subject!
  • Dr. Picard: My apologies. Please, stand in front of the orb.
  • Dr. Picard: Wait for it...
  • Edwin: WAAAAO!!!!!!!

you enter a flashback about Edwins past.

  • Edwin: Why are you doing this!?
  • Imperial Guard: Order of her majesty.
  • Edwin: LET ME OUT! WHAT IS THIS!
  • Caid: Hey you. Calm down. There's no point in yelling...
  • Edwin: What... what do you mean?
  • Caid: There is no escape here. The guards come in once in a while and take people... people who are never seen again...
  • Edwin: Where are they being taken?
  • Caid: No one knows... The last person they took was... Alen? Alida? Alegar?
  • Imperial Guard: Caid! You are being transfered.
  • Caid: Wh-what. I... don't want to go!
  • Imperial Guard: Walk. Or you will be executed on the spot.
  • Caid: What are you doing!?
  • Imperial Guard: Shut it.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • Imperial Guard: There is no war inside the Fruman walls.
  • THERE IS NO WAR INSIDE THE FRUMAN WALLS. THERE IS NO WAR INSIDE THE FRUMAN WALLS. THERE &%NO %AR INSIDE THE FRUMAN WALLS. THERE IS NO W&%#&NSIDE THE FRUMAN WALLS.
  • Dr. Picard: [your own player name]! Get out of there! You are being sucked into the memory!
  • Dr. Picard: You need to find an exit or you will be sucked into the memory without a chance of returning. HURRY!

» Talk to Dr. Picard Dialogue:

  • Dr. Picard: Okay, three Frumans have seen the same thing. Why are they sending their people here?
  • Dr. Picard: This asks more questions than it answers. Those people didn't do anything wrong.
  • Dr. Picard: The only thing left is to check your own memory. To see if you also experienced the same thing.
  • Dr. Picard: Stand on this red carpet here and we'll get started.
  • Dr. Picard: Wait for it...

Dialogue:

  • Dr. Picard: Are you okay?
  • Dr. Picard: The other subjects never experienced that powerful of a reaction, it's almost like we were accessing memories that never existed.
  • Dr. Picard: It's almost as if you didn't have a life before you came to Wynn.
  • Dr. Picard: I need to do more research on this, thank you for helping me. Here's a small reward, hope we can discover what really goes on behind the walls of Fruma.

Tips[edit | edit source]

  • Right-click the summoner with an empty hand to take him out. Do not attack him!
  • Though the quest suggests Edwin is near Nesaak, this is not the case and he is closer to Elkurn than might be expected.
  • It is best to bring a friend or wait until a much higher level before beginning this quest. Defending Scout Reynauld is very hard because you have to deal with a flood of high-health, high-damage mobs while Scout Reynauld has very little health. A weapon with high neutral spell damage is almost mandatory.

Trivia[edit | edit source]

  • The sentence "There is no war inside Fruma walls" is a reference to "Avatar: The Last Airbender" when the Dai-Li Brainwashed Jet said, "There is no war in Ba-sing-se".
  • During the the 1.19 Hero beta, Caid tended to be very glitchy to that point that you could've been followed by over 50 Caids.