| Warning: Quests have been completely revamped, and some information may not be accurate.|
Quests are a relatively old addition to Wynncraft added in the 1.09 Quest Update. They allow you to pursue missions in which you help NPCs around the world, and in return for doing quests, you receive rewards such as Emeralds, Experience Points, and Quest Items. Quest items may be needed for future quests such as Temple of the Legends and Reincarnation. Quests can be viewed by right-clicking the Quest Book in your inventory. All the quests are listed in the following order: Started Quests, Available Quests, Quests that cannot be started due to the level requirement, and Completed Quests.
Length[edit | edit source]
Quests have a length that ranges from Short to Medium to Long and represents the skill, the danger and the length. For example, the quest Enzan's Brother requires you to walk out of Ragni and to the Nivla Woods, which is why it is short, while the Jungle Fever quest asks you to cross the map multiple times and face dangerous mobs, which is why it is long.
After the 1.17 update, difficulty was changed to length. Easy, medium and hard were replaced with short, medium and long to represent quests better.
Objectives[edit | edit source]
Quests have different stages called objectives, which can be viewed from your quest book. When you start a quest the quest book will automatically update, and you should be able to see the new objective on the corresponding quest page. Once you complete an objective a new objective will automatically appear and update your quest book. Once you complete all the objectives you will be greatly rewarded with any number of items usually being Emeralds and a Quest item which is the server's equivalent of a trophy. Most of these trophies will be needed for future quests (so don't try to glitch them out of your inventory). If you happen to glitch them out, use /fixquests to have then returned to your inventory.
List of Quests[edit | edit source]
Dungeon Quests[edit | edit source]
Dungeon Quests are quests that were added in the 1.17 update. In order to do the specific Dungeon they correlate with, you must first complete the quest for that dungeon. These quests give the standard reward of XP upon completion, as well as a key to the dungeon, which can be used immediately after finishing the quest if you choose to.
|Quest Name||Min. Level||Starter NPC||Location||Province||Length||XP Given|
|Sewers of Ragni||5||Jenprest||Decrepit Sewers||Wynn||Medium||500|
|Arachnid’s Ascent||14||Captain Enduyn||Infested Pit||Wynn||Medium||850|
|Studying the Corrupt||21||Pottur||Lost Sanctuary||Wynn||Medium||3600|
|The Dark Descent||24||General Graken||Underworld Crypt||Wynn||Long||2400|
|Kingdom of Sand||33||Lanu||Sand-Swept Tomb||Wynn||Long||10000|
|Fate of the Fallen||43||Telvu||Ice Barrows||Wynn||Long||20000|
|Corrupted Betrayal||52||Troms Mage||Undergrowth Ruins||Wynn||Long||87725|
|Redbeard's Booty||61||Marston||Galleon's Graveyard||Ocean||Long||130000|
Holiday Quests[edit | edit source]
|Quest Name||Min. Level||Starter NPC||Location||Province||Length||XP Given||Emeralds Given|
|Hallowynn Quest||21||Mask Salesman||Near Mount Wynn||Wynn||Short||10000||192|
|Craftmas Quest (removed)||30||Santa's Assistant||Almuj||Wynn||Short||6500||24|
|A Grave Mistake||50||Alem||Haunted Mansion||Wynn||Medium||66666||-|
Special Quests[edit | edit source]
|Quest Name||Levels||Starter NPC||Location||Province||Length||XP Given||Emeralds Given|
|Tower of Ascension||40-100||Ankou||Tower of Ascension||Wynn||Long||925000||32768|
|The Qira Hive||80-100||Yansur||The Qira Hive||Gavel||Long||6250000||-|
Trivia[edit | edit source]
- Quests will continue to be added.
- Quests are based on levels.
- You can only get the special reward for a Holiday quest in the season which it was released in.
- Game Masters (GM) are the people that create new quests.
- Until recently, Game Masters could not set the difficulty of a quest in the quest book (the difficulty was automatically calculated based on the amount of steps in the quest). However, with the new quest system, they can now manually decide a quest's difficulty.