Nirvana

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Nirvana

Item Dagger
Min. Level 97
Type Mythic
Class Assassin/Ninja
Powder Slots 3
Obtain Nonspecific
Attack Speed Normal
Base Damage
Water 290-410
Requirements
Intelligence Minimum: 100



Nirvana is an endgame mythic dagger, requiring level 97 and a minimum of 100 intelligence to wield.

Identifications[edit | edit source]

Nirvana costs 1836 Emeralds to identify.

Identification Minimum Value Maximum Value
 Health Bonus   -910    -490  
 Mana Regen   +1 / 4s   +3 / 4s 
 Reflection   +4 %   +16 % 
 Intelligence   +12    +52  
 Raw Melee Damage   -260    -140  
 Melee Damage   -78 %   -42 % 
 Raw Spell Damage   +30    +130  
 Spell Damage   +8 %   +34 % 

Lore[edit | edit source]

"Spiritual enlightenment is a goal that many monks hope to one day grasp the barest glimpse of, often thought to be a goal that must be worked towards over a lifetime. Holding this polished, translucent blade will instantly induce that lofty state until it is let go."

Tips[edit | edit source]

  • Nirvana is ineffective against bosses and mobs with high water defense, so bring a neutral weapon as a secondary option.

Trivia[edit | edit source]

  • Nirvana is one of only six known Mythic-tier Daggers released with the Gavel update.
  • In Buddhism, nirvana is the heavenly state of nonexistence, where there is neither ambition nor desire. Once an individual reaches nirvana, they are released from the cycle of death and rebirth. In order to achieve nirvana, however, one must come to the realization that there is no soul and that they themselves are the illusion. In other words, if you believe that you exist, you will not be happy, and will not reach nirvana.