Memory Paranoia

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Memory Paranoia
QuestBook.png
Quest Info
Length Long
Location Caritat Mansion
Level 67
Reward As follows

Memory Paranoia is a long level 67 quest that takes place in Caritat Mansion.

Preview[edit | edit source]

In the ruins of the Erca Mansion, the remainder of the Caritat family that lived there has come down to one: Atisun. Standing in front of the mansion, he awaits the player who helps him to figure out his family's past.

Stage 1[edit | edit source]

» Speak to Atisun.

 Location   Caritat Mansion   X   -1192   Y   46   Z   -5198 

Dialogue:

  • Atisun: Ah a Human, you must therefore not know the story of this mansion.
  • Atisun: It was not always in such a dire state. It once stood tall, a monument to the family of Caritat, who built it.
  • Atisun: The Caritats were unlike any other. Uncharacteristically selfless and helpful. Their wealth was everyone’s wealth as far as they were concerned.
  • Atisun: But… Eventually... Things took a turn. We’re not entirely sure what happened, only rumours have surfaced over the years.
  • Atisun: I guess the rumours of madness are true, because one day they were all discovered dead. Murdered. By each other.
  • Atisun: In fact, no one was left to report the crime. It wasn't discovered until days later when a traveller passing by took notice of the mansion.
  • Atisun: I am the last remaining descendant, Atisun Caritat. I was the only survivor of the... incident. I was only an infant when I was found.
  • Atisun: I do not believe that my family simply went mad, I want to know the truth. I think this mansion still holds the answers I'm looking for.
  • Atisun: I am.. scared of this place. It is the ruins of the life I should have had. The spirits of the dead are still there… cursed. I need someone else to uncover my heritage.
  • Atisun: Don't you worry, like my ancestors, I'm a generous man. If you help me, I will reward you generously. All you have to do, is go in there and find answers. I'm sure the past won't haunt us both.

Stage 2[edit | edit source]

» Enter Erca Mansion.

Dialogue:

  • To learn the story of the Caritat family, you must experience what happened here many years ago...

Stage 3[edit | edit source]

» Learn the story of the Caritat Family.

Dialogue: Talking to various people around the room:

  • Check: This check is made out to a charity for a lot of emeralds.
  • Maid: It's so nice that the Caritats are donating all of these supplies to the struggling people in the forest.
  • Mr. Caritat: He seems to be very engrossed in his writing.

Talking to the Maid next to Timmy Caritat:

  • Maid: I've heard about weird things happening around the house. People are saying the mansion might be haunted!
  • Servant: Ghosts? Preposterous! This mansion isn't haunted, don't believe those silly rumors!
  • Timmy: G-g-ghosts?

Talking to the Servant next to Timmy Caritat:

  • Servant: Mister Caritat is always writing in that book, always so intensely. I wonder what he is writing.
  • Timmy: He won't even tell me what he's writing.
  • Maid: I'll bet he's writing insults about us. He can't be as nice as he appears.

Talking to Timmy Caritat (Updates the Quest Book):

  • Timmy: I accidentally dropped my Library Key down the drain, do you think my dad will be angry?
  • Maid: No, Mister Caritat is very forgiving. I doubt he'd be upset, especially if it was an accident.
  • Timmy: I still want to find the key though, do you know where I should look?
  • Servant: Well, the drainage pipes have probably taken the key to the basement in the southeast corner of the mansion by now, that's most likely where it is.

Stage 4[edit | edit source]

» Enter the basement and recover the Library Key.

Dialogue: (opening the Library Door)

  • Using the Library key, you open the lock. You may now use this door.

Stage 5[edit | edit source]

» Enter the library of Erca Mansion.

Butler's Journal: It appears that all of the pages have been torn out...

  • Page 1: Today was my first day as the butler for the Caritat family. They gave me quite a warm welcome, I think I'm going to like it here.
  • Page 2: The Caritats are as nice as people say. They're some of the kindest people I've ever met, let alone worked for.
  • Page 3: That Timmy boy has been acting rather unusual lately.
  • Page 4: I've been hearing strange noises at night. Something unusual is going on here...
  • Page 5: I don't even know how this happened, but Timmy performed dark magic. He shot a fireball and destroyed the north wall of the library. (Updates the Quest Book)

Stage 6[edit | edit source]

» Enter the hole in the wall.

 X   -1535   Y   17   Z   -8068 

Dialogue:

  • You begin to experience visions of how this charred hole came to be...
  • Mister Caritat: Timmy, is something bothering you? You have been acting so weird lately.
  • Timmy: You cannot command me, mortal! You and all of your inferior species will bow to the darkness!
  • Mister Caritat: I don’t know what game you are playing, Timmy. But I will not stand for it any longer, snap out of it!
  • Timmy: You shall pay for your insolence, mortal!
  • Mister Caritat: Dark magic? What foul books have you been reading? And what's that in your hand?
  • Mister Caritat: Casting spells with a black spoon? I’m going to get rid of this foul thing!
  • Timmy: That is an item beyond you, mortal. Give it back to me this instant!
  • What's this spoon doing in the fireplace? Maybe you should bring it back to the Kitchen to find out where it came from.

Stage 7[edit | edit source]

» Return the spoon to the Kitchen.

Dialogue:

  • Looks like there's a dinner party, and several residents of Gelibord have been invited! It appears Mr. Caritat is about to make an announcement.

Stage 8[edit | edit source]

» Listen to Mr. Caritat’s announcement.

Dialogue:

  • Mister Caritat: Attention, attention everyone! I have an announcement I'd like to make!
  • Mister Caritat: My son, Timothy, has just turned eighteen today.
  • Mister Caritat: Now, there have been a few slight hiccups over the years, but we've made it through mostly in one piece.
  • Mister Caritat: And I'd like to say, I'm very proud of him. To Timothy, a new man!
  • Timothy: Great speech, dad. By the way, I was told something is happening in the kitchen.

Stage 9[edit | edit source]

» Enter the Kitchen.

Dialogue:

  • Baker: AAAAAAAAAAAAAAAAAH!
  • Chef: It's happening again. Everyone, get out of here! This thing's too powerful to defeat! Just run! GET OUT!

Stage 10[edit | edit source]

» Exit the Kitchen.

Dialogue:

  • It appears everyone has fled. Perhaps you should see what the remaining people are talking about…

Stage 11[edit | edit source]

» Speak to people who haven't fled from the disaster.

Dialogue:

  • Mr. Caritat: What is wrong with this place.... No matter how hard I try..
  • Timothy: How was any of that even possible?
  • Mr. Caritat: Timothy, I'm going to ask you something. And I need you to answer me honestly. Were you responsible for this?
  • Timothy: No, of course not!
  • Servant: Sir, we did find something rather unusual in the kitchen that might interest you.
  • Mr. Caritat: What did you find? Out with it!
  • Servant: We found this spoon. The unusual thing is that we don't have any spoons like this one in the mansion.
  • Timothy: I recognize that. Dad, do you remember several years ago? I used that very same spoon. I got from your study and-
  • Mr. Caritat: My study?! I told you never to go into my study!

Stage 12[edit | edit source]

» Unlock the Study.

Dialogue:

  • Using the Study Key, you open the lock. You may now use this door.

Mr. Caritat's Journal

  • Page 1: DEATH DEATH DEATH DEATH DEATH DEATH DEATH DEATH DEATH DEATH DEATH.
  • Page 2: There is a dark power beyond our control within this mansion. There is no use trying to fight it.
  • Page 3: I felt like all of the skulls were watching me. I had to turn them all towards the fireplace.

Stage 13[edit | edit source]

»Enter the Study

Spoiler alert: The hidden text contains spoilers relating to opening the secret door.
There is a button on the wall in the fireplace

Dialogue:

  • There doesn't seem to be anything of interest in this room, although Mr. Caritat does have some weird hobbies...

Stage 14[edit | edit source]

» Leave the Study.

Stage 15[edit | edit source]

» Speak with the Possessed Mr. Caritat.

Dialogue:

  • Mr. Caritat: HE WHO STARTED THE WAR SHALL RISE ONCE MORE. FROM THE REALM OF SHADOWS, DECEIPT AND PAIN.
  • Mr. Caritat: FOREVER TRAPPED, FROM WHENCE HE CAME. THROUGH THE WEAK POINT BETWEEN REALMS HE. WILL. RISE. AGAIN!

Stage 16[edit | edit source]

» Leave the Study.

Note:

  • Dear Anton, the chandelier fell in the main hall. Please fix it as soon as possible.

Stage 17[edit | edit source]

» Bring the key to Timmy's bedroom.

Spoiler alert: The hidden text contains spoilers relating to Timmy’s Bedroom Key.
The key is in the fallen chandelier at the base of the stairs

Dialogue:

  • Looks like this key belonged to Timmy. How long has this been here? You should probably bring it back to his bedroom.
  • Using Timmy's Bedroom Key, you open the lock. You may now use this door.

Stage 18[edit | edit source]

» Enter Timmy’s bedroom.

Dialogue:

  • Was that Timothy as a child? Must have been at an earlier time. Seems there's a hole where he scratched the wall, there might be something inside...

Stage 19[edit | edit source]

» Search Timmy’s bedroom.

Dialogue:

  • How did the Master Bedroom key even get in here? No matter, you ought to get this over to the Master Bedroom.

Stage 20[edit | edit source]

» Bring the key to the Master Bedroom.

Dialogue:

  • Using the Master Bedroom Key, you open the lock. You may now use this door.

Stage 21[edit | edit source]

» Enter the Master Bedroom.

Dialogue:

  • Mrs. Caritat: Harold, please...
  • Mrs. Caritat: Stop this madness...
  • Mrs. Caritat: Harold . . .?
  • Mr. Caritat: FROM THE SOILS OF DOOM THE SERVANT LAID
  • Mr. Caritat: BREAK THROUGH THE REALMS TO THE LAND OF TRADE.
  • Mr. Caritat: CORRUPT THE WORLD WITH SEEDS OF PAIN
  • Mr. Caritat: SO THAT HE...
  • Mr. Caritat: ...MAY RISE AGAIN!
  • The entire mansion is on fire! The only exit is through the large door at the back!

Stage 22[edit | edit source]

» Escape the flaming mansion through the back door.

Stage 23[edit | edit source]

» Navigate the Caritat’s basement.

Dialogue:

  • Is that Mister Caritat? You're going to have to take him down before you leave!

Stage 24[edit | edit source]

» Defeat the remains of Mister Caritat.

Stage 25[edit | edit source]

» Escape through the mysterious rift.

Dialogue:

  • With the entire Caritat family dead, and the flames engulfing the structure, the mansion slowly fell into decay...
  • However, from the wreckage and ash, one survivor remained...
  • Atisun: Hey! Wake up! Why have you just been standing around there? Snap out of it!

Stage 26[edit | edit source]

» Speak to Atisun.

Dialogue:

  • Atisun: Hello? Hello! Earth to Human?! You've been standing in the hallway for hours.
  • Atisun: I know something was happening because you were talking in many strange voices. It's like a play was being held just for me!
  • Atisun: I ... Heard my fathers voice. The butler.. Everyone. I know what happened here.
  • Atisun: My father, wanting to prove to everyone that the forest was still good, built his mansion atop the very spot he was acclaimed to be the cause of the decay.
  • Atisun: What emerged from that spot? Who knows... It must be over a thousand years old.
  • Atisun: Woah. What's that in your hand? That was not there before.. A letter from my father...
  • Atisun: This must be the answers I am looking for. I'm sorry you went through that ordeal.
  • Atisun: I don't know how you got this, but it's exactly what I needed. I will make sure no one enters this house again. It is cursed. Thank you for helping me.

Tips[edit | edit source]

  • Get a 2nd spoon before stage 7 for ???.
  • The Library is on the north side of the first floor
  • The Kitchen is on the south side of the first floor
  • The Study Room is on the north side of the second floor
  • Timmy’s Bedroom is on the south side of the second floor
  • The Master Bedroom is on the west side of the second floor
  • The Back Door is on the east side of the second floor

Trivia[edit | edit source]

  • The whole era in the mansion is a memory.
  • This quest was originally very different, the first version involved fighting your shadow which was created by a mirror.