Wynncraft Wiki
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====Chapter III: ''Gavel History''====
 
====Chapter III: ''Gavel History''====
Gavel history is well documented throughout the province.
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The history of Gavel is well documented throughout the province.
   
It is home to many species, the dominant of wich is the Villagers. Elves, Dwarves, and Gerts also share this land with us, among other magical creatures.
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It is home to many species, the dominant of which is the Villagers. Elves, Dwarves, and Gerts also share this land with them, among other magical creatures.
   
 
It was previously home to the Doguns, which were wiped out in a bloody war with the Dwarves.
 
It was previously home to the Doguns, which were wiped out in a bloody war with the Dwarves.
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Villagers, through capitalist mentalities, developed and dominated most of the Gavel province.
 
Villagers, through capitalist mentalities, developed and dominated most of the Gavel province.
   
Scientific advancement, aided by the fortune made from the Wynn War propelled them forefront of the world's powers.
+
Scientific advancement, aided by the fortune made from the Wynn War propelled them to the forefront of the world's powers.
   
 
The inhabitants of Gavel have developed their magical skills over a large period of time. Magical studies suggest that each major race has its own variation of magical skills.
 
The inhabitants of Gavel have developed their magical skills over a large period of time. Magical studies suggest that each major race has its own variation of magical skills.
   
 
''End of Chapter III''
 
''End of Chapter III''
  +
 
====Chapter IV: ''Gavel History''====
 
====Chapter IV: ''Gavel History''====
 
The new fortunes made by the Villagers has allowed them to construct an entire city to welcome the cheap labour arriving from the Wynn province.
 
The new fortunes made by the Villagers has allowed them to construct an entire city to welcome the cheap labour arriving from the Wynn province.

Revision as of 01:56, 20 June 2017

This page contains spoilers. Readers are discouraged from continuing if they want to discover features by themselves.


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Overview

Llevigar's University Secret Room, unlocked by a Library Key, is a huge room which contains seven chapters that tell the story of the 4 provinces: Wynn, Gavel, Fruma, and Dern. A Tier IV Loot Chest also spawns on the library's bottom floor.

The Chapters

Chapter I: Wynn History

Before 1000 years ago, not much was known about the Wynn province. It used to be a Human dominated province, mainly agricultural.

Most of the population migrated from Fruma, to escape the monarchy in search of new lands. After the opening of the portal, things took a turn for the worse.

The evil that was unleashed from the theorized realm's war almost brought the province to its knees.

However, ironically it is the distinguishing event that made Wynn the center of the world.

Fruma initially abandoned all ties with the province and closed it's doors to the undead, and it's migrants.

The province waged war on its enemies for centuries, creating legends and ultimately a province of warriors.

The war became so second nature to the province that children were able to kill before they could talk properly.

Community and a strong national presence made the province admirable and formidable.

End of Chapter I.

Chapter II: Wynn History

Fruma, weary of the fact they boarded up an abandoned province of warriors, reopened their borders to offer their support in the form of fresh recruits.

Too little, too late for many. The villagers from Gavel had already established their money driven society into the war-torn province.

The Villagers successfully aided the Wynn province in their war against the creatures of the portal.

They introduced the long needed magical arts, that the Fruma province withheld from the educational circuit, reserved only for the servants of the monarchy.

Now there appears to be a strong alliance between all 3 provinces, through the proxy of Wynn.

Villagers benefit monetarily from Wynn. Wynn benefits from the magical knowledge of them in exchange.

The population gain from Fruma made up for the huge loss of life during the conflicts. However, the war wages on.

Legends such as Bob will continue to rise and Wynn is predicted to become one of the most powerful provinces in the world.

End of Chapter II.

Chapter III: Gavel History

The history of Gavel is well documented throughout the province.

It is home to many species, the dominant of which is the Villagers. Elves, Dwarves, and Gerts also share this land with them, among other magical creatures.

It was previously home to the Doguns, which were wiped out in a bloody war with the Dwarves.

Villagers, through capitalist mentalities, developed and dominated most of the Gavel province.

Scientific advancement, aided by the fortune made from the Wynn War propelled them to the forefront of the world's powers.

The inhabitants of Gavel have developed their magical skills over a large period of time. Magical studies suggest that each major race has its own variation of magical skills.

End of Chapter III

Chapter IV: Gavel History

The new fortunes made by the Villagers has allowed them to construct an entire city to welcome the cheap labour arriving from the Wynn province.

Llevigar, constructed of expensive marble is the icon of the province and holds immense industrial magical power to encourage more movement of people to the province.

Villagers are often not willing to do tasks that involve a lot of traveling or combat.

Therefore, they have benefited immensely from the movement of adventurers from the Wynn province, to whom they share the rewards of business ventures.

Often a very small share is given to the work force. Magical skill, money, and the natural resources of Gavel allow it to thrive as a multicultural society.

Gavel proclaims itself as the most advanced province in the world.

End of Chapter IV

Chapter V: Fruma History

The Fruma province is the homeland of Humans. Its history is deep and complex. Their borders have been closed only until recently.

Historians from Gavel have been sent there to research the mysterious land but were turned away.

All that is known is that the land is operated entirely by a powerful monarchy with magical powers that are far in advance of our own.

It is believed they withhold magical education from the general public so that the monarchy can be depicted as gods to their subjects.

Villagers have not intruded upon Fruma as every convoy to extend the hand of friendship has never returned.

Recent developments has shown a huge increase of recruits originating from Fruma join the Wynn war.

They eventually make their way to Gavel in pursuit of adventure after discovering the powerful establishment of the Wynn province.

Hopefully we can learn more about Fruma from these people, although initial reports show that they seem to know very little about their own origin.

End of Chapter V

Chapter VI: Dern History

The pages of this book seem to have been ripped out...

Chapter VII: Ocean History

The ocean has always operated as a buffer zone between the Gavel and Wynn province. It was mostly uninhabited for centuries, as the ocean was rough and deadly.

It wasn't until the discovery of water magic on a huge scale that mages were able to settle the waves to allow movement of boats across the ocean.

Since the wave calming over 100 years ago, the islands in the ocean have been heavily colonized by Humans and Villagers alike, mainly to avoid the creatures of the portal.

Although secluded, the islands offered a very desirable haven from the war for many humans, and offered great naval commerce locations for the Villagers.

The largest of all islands, Corkus, was not colonized by either Wynn or Gavel, but rather by a group of separatists from Fruma.

Not much is know about this land, only that it is incredibly advanced and although the people originally did not know a spell between them, they are now masters of industrial magic.

However, much like Fruma, the people there are incredibly secluded, and it is unknown to which province their allegiance holds.

Gavel has a lot to learn from the mechanical land of Corkus.

The End.

Gallery