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Geyser Pit CBDungeonIcon
GeyserPit
The Boss Altar
Discovery Lore
Desperate for resources, the mining mechs of Corkus have begun digging to bedrock. The magma layers aren't far below.
Access
Coordinates X: -1573, Z: -3204
Suggested Level 85
Reward 512 Emeralds, items
Battle
Monsters Bore Mech TERA-6K (Lv. 90)
Boss Mining Mech TERA-4M (Lv. 95)
Usage
Uses Grinding
Despermechs have a nasty tendency to get into any place they can find. Plenty have dug too deep and destroyed themselves.

Location[]

Location
Corkus
-1573, -3204
PinpointConcept2
Wynncraft Map

The Geyser Pit is a Boss Altar designed to challenge level 90 players for a chance at special items and rewards. It is located not too far from the north gate of Corkus City, and is close by to the Ruined Avos Hut.

Items[]

To access the boss altar, you must obtain 8 Robot Antennas, which are dropped from robots all throughout Corkus. The best place to farm the robots is around the Fallen Factory Entrance.

Boss[]

  • Mining Mech TERA-4M: INTRUDER DETECTED. OBJECTIVE: REMOVE FOREIGN PRESENCE FROM MINING OPERATION.

The boss of the Geyser Pit is Mining Mech TERA-4M. It has three forms, the first and third one requiring the player to damage them, and the second one being practically unkillable, similar to The Orange Wybel's second and fourth phases. The boss is a melee enemy.

The first form is weak to Thunder; and resistant to Water, Air, and Earth. It will quickly chase the player, attempting to hit them with Charges and pull them into its multihits. The boss's minions, Bore Mechs TERA-6K, will make the fight harder, as they're quick and have a Self Destruct spell. The boss itself is also pretty fast. The mech has some spell chains:

  • Push > Heavy Charge
  • Pull > Multihit
  • Charge > Charge > Charge > Charge > Charge > Push > Heavy Charge
  • Charge > Charge > Charge > Charge > Pull > Pull

In the second form, the mech gains an enormous 5 000 000 HP and very high health regen, making it near-impossible to actually kill him during this phase. During that phase, he will spam Push, Pull, Heavy Charge, and eventually use Self-Destruct to enter the final form. It will have several spell chains before doing its final spell chain:

  • Heavy Charge > Heavy Charge > Heavy Charge > Heavy Charge > Heavy Charge > Heavy Charge > Self-Destruct

The third form is more offensive than the first; it has an additional Flamethrower ability, but with less health and a weakness to Fire. It has similar spell chains along with newer ones:

  • Charge > Charge > Charge > Charge > Charge > Charge > Multihit > Multihit > Multihit

Accompanying the boss are multiple Bore Mechs TERA-6K. They move through the minecart tracks in the floor of the arena, and cast Self-Destruct, dealing high damage. One should definitely watch out for them.

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
MiningMechTERA-4M(Phase1) Mining Mech TERA-4M
(Phase 1)
95 212500 Melee Charge
Multihit
Pull
Push
Heavy Charge
Blindness Resist
Knockback Resist
Slowness Immunity
✦ Weak
✤ Def
Mining Mech TERA-4M
(Phase 2)
Geyser Pit
MiningMechTERA-4M(Phase2) Mining Mech TERA-4M
(Phase 2)
95 5000000 Melee Charge
Multihit
Pull
Push
Self-Destruct
Blindness Immunity
Knockback Resist
Slowness Resist
✦ Weak
✤ Def
Mining Mech TERA-4M
(Phase 3)
Mining Mech TERA-4M
(Phase 2)
MiningMechTERA-4M(Phase3) Mining Mech TERA-4M
(Phase 3)
95 137500 Melee Charge
Multihit
Explode
Flamethrower
Blindness Resist
Knockback Resist
Slowness Immunity
✦ Weak
✹ Dam
✤ Def

Mixed Jewel Deposit

Shiny Mineral Deposit

Mixed Mineral Deposit

512 Emeralds

Breakbore

Tera

Summa
Mining Mech TERA-4M
(Phase 2)
BoreMechTERA-1K Bore Mech TERA-1K 90 500000 Melee Self-Destruct ✤ Dam - Geyser Pit
BoreMechTERA-2K Bore Mech TERA-2K 90 500000 Melee Self-Destruct ✤ Dam - Geyser Pit
BoreMechTERA-3K Bore Mech TERA-3K 90 500000 Melee Self-Destruct ✹ Dam - Geyser Pit
BoreMechTERA-5K Bore Mech TERA-5K 90 500000 Melee Self-Destruct ✹ Dam - Geyser Pit

Trivia[]

  • The boss' weapon is a Steampunk Sword crate weapon skin.
  • There was a bug in the boss fight where the minions would often phase through the ground. With the minions' high walk speed and nigh-invincibility, this made the battle much harder as they were free to chase the player.
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