Fatal

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Fatal

Item Wand
Min. Level 99
Type Mythic
Class Mage/Dark Wizard
Powder Slots 3
Obtain Loot Chests or Mob Drops
Attack Speed Very Fast
Base Damage
Thunder 1-482
Requirements
Dexterity Minimum: 110

Fatal is a Mythic Wand, requiring a minimum level of 99 to wield. Its Thunder damage is highly variable, and the lack of Neutral damage renders it nearly useless against mobs who resist or are immune to Thunder; however, it gives powerful damage bonuses to spells, as well as a huge buff to Dexterity, further increasing damage dealt. This wand also increases the player's Heal spell cost but decreases the player's Teleport spell cost.

Identifications[edit | edit source]

It costs 1872 Emeralds to identify Fatal.

Identification Minimum Value Maximum Value
 Mana Steal   +1 / 4s   +1 / 4s 
 Walk Speed   +5 %   +20 % 
 Dexterity   +25    +25  
 Spell Damage   +8 %   +33 % 
 First Spell Cost   +12 %   +52 % 
 Second Spell Cost   -91 %   -49 % 

Lore[edit | edit source]

"A mage by the name of Lero claims to have harnessed the sheer power of lightning using a magical staff, however, the weapon is very unreliable in a pinch."

Trivia[edit | edit source]

  • Fatal is one of the five known Mythic-tier Wands released with the Gavel Expansion.