Corrupted Sand-Swept Tomb
|Corrupted Sand-Swept Tomb|
|Coordinates||X: -860, Z: -4900|
|Monsters||Flesh Eater [Lv. 86]|
Dart Flinger [Lv. 86]
Hidden Wall Trap [Lv. 86]
Anubie [Lv. 86]
Sphinx [Lv. 86]
Tomb Guardian [Lv. 86]
|Boss||Corrupted Hashr [Lv. 95]|
This dungeon has a non-corrupted variant; see Sand-Swept Tomb.
The mysterious tomb lied buried in the sand before Humans ever arrived into the desert from Fruma. Although uncovered, the tomb contains lethal secrets.
Overview[edit | edit source]
This is the corrupted version of the Sand-Swept Tomb Dungeon. It is mechanically identical but has a "corrupted" design, mobs of a higher level and better rewards. It can be accessed by entering its portal at The Forgery.
Guide[edit | edit source]
- ???: You opened my tomb... And a new force spread within.
Phase 1[edit | edit source]
The first phase consists of 3 waves of mobs. When you stand on the pressure plate in the middle of the room, the first wave will spawn in 5 seconds. The first ones are Flesh Eaters. The second wave of mobs will spawn 15 seconds after the first wave spawns and consists of ranged Dart Flingers. The third wave, the boss wave, will spawn 15 seconds later. The boss is a Dune Beast. When you kill the Dune Beast it drops 1 Token. When you drop this token into the hopper in front of the door, the door will open.
Phase 2[edit | edit source]
In the second phase, you walk through a hallway while 'Hidden Wall Traps' pop out of the walls, shooting arrows at you. Press the button at the end of the room, which opens a pitfall in the centre of the room. Run back to the centre of the room and jump down into the water. If you just keep sprinting or use a horse you will not get hit by any of the arrows.
Phase 3[edit | edit source]
- ???: One of power... Darkness... I have seen nothing like it...
The third phase is another fighting challenge. You will be teleported to a random location where you will fight monsters to get tokens to move on. The locations you can get teleported to vary in the mobs you will fight and the tokens needed to move on.
The fourth phase is a parkour challenge. The parkour you do will be based on which location you get teleported to in Phase 3.
Phase 5[edit | edit source]
In the fifth phase, you have to survive a horde of Monsters for 60 seconds until a door opens leading to the last parkour.
Phase 6[edit | edit source]
The 6th Phase is an easy parkour. The ground will crumble behind you when you enter it. Any dash will let you cross it easily.
Boss Phase[edit | edit source]
- Corrupted Hashr: Now you have come to release me from my tomb so that I may rule once more!
The boss of this dungeon is Corrupted Hashr. He will appear alone in the room. When you kill him, the floor will collapse and you will fall down to the second stage of the boss fight. Corrupted Hashr has a Multihit ability where he very quickly hits the player, knocking him back and dealing a lot of damage. You can stop him from using his abilities by hitting him with spells and attacks.
Trivia[edit | edit source]
- This dungeon is commonly used as a popular endgame grinding spot, done in massive parties with double experience and free dungeon entrance bombs bought by the parties' 'host,' from the Wynncraft Store. Usually abbreviated as CSST. However, as in 1.18 update. Corrupted sand swept tomb along with normal counterpart were changed making them longer and adding min req level to enter, making dungeon less suitable for the parties.