Corrupted Sand-Swept Tomb
|Corrupted Sand-Swept Tomb|
|Coordinates||X: -860, Z: -4900|
|Minimum Suggested Level||86, must be lvl 81 to access.|
|Monsters||Flesh Eater [Lv. 86]|
Dart Flinger [Lv. 86]
Hidden Wall Trap [Lv. 86]
Anubie [Lv. 86]
Sphinx [Lv. 86]
Tomb Guardian [Lv. 86]
|Boss||Corrupted Hashr [Lv. 95]|
This dungeon has a non-corrupted variant; see Sand-Swept Tomb.
The mysterious tomb lied buried in the sand before Humans ever arrived into the desert from Fruma. Although uncovered, the tomb contains lethal secrets.
Overview[edit | edit source]
This is the corrupted version of the Sand-Swept Tomb Dungeon. It is mechanically identical but has a "corrupted" design, mobs of a higher level and better rewards. It can be accessed by entering its portal at The Forgery.
Guide[edit | edit source]
- ???: You opened my tomb... And a new force spread within.
Phase 1[edit | edit source]
The first phase consists of 3 waves of mobs. When you stand on the pressure plate in the middle of the room, the first wave will spawn in 5 seconds. The first ones are Flesh Eaters. The second wave of mobs will spawn 15 seconds after the first wave spawns and consists of ranged Dart Flingers. The third wave, the boss wave, will spawn 15 seconds later. The boss is a Dune Beast. When you kill the Dune Beast it drops 1 Token. When you drop this token into the hopper in front of the door, the door will open.
Phase 2[edit | edit source]
In the second phase, you walk through a hallway while 'Hidden Wall Traps' pop out of the walls, shooting arrows at you. Be aware as their damage output is high. If you sprint or use a horse, you will not get hit by the arrows as much. When the dungeon is done in big parties, there will be a barrier dividing the corridor into 5 parts. DO NOT press against the barrier and wait until the barrier is gone before proceeding.
Phase 3[edit | edit source]
- ???: One of power... Darkness... I have seen nothing like it...
The third phase is another fighting challenge. You have to collect 30 tokens by killing the Tomb Guardians. Fast Anubies and ranged Sphinxes will also try to attack you, but they do not drop tokens. Aim for the Tomb Guardians, as they drop tokens. When you drop the 30 tokens into the hopper at the end of the room, the door will open to the fourth phase.
Phase 4[edit | edit source]
In the fourth phase, you have to run across the room while the ground collapses beneath you. As soon as you enter the room you have to start moving to the other end as quickly as you can, hesitating will make you fall down and you will have to wait for the floor to respawn. The door will open after a certain amount of time, letting you through to the room where you can open the door to the boss.
Boss Phase[edit | edit source]
- Corrupted Hashr: Now you have come to release me from my tomb so that I may rule once more!
The boss of this dungeon is Corrupted Hashr. He will appear alone in the room. When you kill him, the floor will collapse and you will fall down to the second stage of the boss fight. Corrupted Hashr has a Multihit ability where he very quickly hits the player, knocking him back and dealing a lot of damage. You can stop him from using his abilities by hitting him with spells and attacks.
Trivia[edit | edit source]
- This dungeon is commonly used as a popular endgame grinding spot, done in massive parties with double experience and free dungeon entrance bombs bought by the parties' 'host,' from the Wynncraft Store. Usually abbreviated as CSST.