|Species||Unknown/ Ore/ Tesseract|
|Quest||Tower of Ascension|
|Special Drops||Crystal Shard [Floor 6 - Level 10]|
|✤ Earth||Damage, Defense|
Alkevö is the sixth boss of the Tower of Ascension, and is found at the top of Floor 6. It is a level 105 Skeleton, and functionally is a stronger Guardian (Boss). When killed, it drops the "Crystal Shard [Floor 6 - Level 10]", given to the Floor Master to advance to Floor 7.
Appearance[edit | edit source]
Alkevö is a skeleton with lime leather armor, with a green tesseract head. It wields a block of TNT.
Location[edit | edit source]
Alkevö is found at the top of Floor 6 of the Tower of Ascension.
Combat[edit | edit source]
Fighting Alkevö should be quite similar to previous melee bosses of ToA; it has the same HP as Guardian (Boss) and deals more melee damage. Strategizing against the boss should be relatively simple. Alkevö possesses no spells.
- For mages, Ice Snake is again a very valuable spell, as it freezes the boss in place, disallowing melee damage. Once frozen, take the time to heal or dish out more damage with additional Ice Snakes or Meteors. Stay out of the boss' range at all times, as there is no reason whatsoever to be vulnerable to the boss' melee.
- Archers should absolutely stay at a range, as the heavily focused melee nature of Alkevö means that close spell play will not be viable.
- Warriors should attempt to kite/strafe Alkevö, as the boss is just slow enough. Utilize slowness-inflicting spells to keep the boss just out of range, as fighting straight melee v. melee will likely not end well.
- Assassins can use Vanish to recuperate as no other mobs spawn, and Grade II spin attacks & smoke bombs (Obtained at Level 16 and 46 respectively) to slow the boss considerably, opening him up for additional spells.
Overall, like some ToA bosses beforehand, this boss' simplistic melee fighting pattern should make strategizing quite easy for the player. However, this boss should ABSOLUTELY NOT BE UNDERESTIMATED.