|Attention: This page is still under construction and is incomplete.|
|This page contains spoilers. Readers are discouraged from continuing if they want to discover features by themselves.|
The original ??? quest has been removed in the Gameplay Update. Now the ??? quest is an official community event that is meant to be solved in an effort from the whole community. Everyone is encouraged to participate in looking for clues and sharing their discoveries. There is a new forum section specifically for this quest: ??? Hunt. For more information, read the official thread.
- 1 Stage 1
- 2 Stage 2
- 3 Stage 3
- 4 Stage 4
- 5 Stage 5
- 6 Stage 6
- 7 Stage 7
- 8 Tips
- 9 Trivia
Stage 1[edit | edit source]
??? can be started by activating three separate pressure plates that are located inside meteors of varying colors (red, yellow and blue). These pressure plates need to be activated at the exact same moment by at least 3 players. (Additional players can ride the resulting teleport without any problem by also standing on one of the pressure plates.)
After activation, the players will be teleported to the computer room where talking with an NPC will start the formal quest.
Make sure everybody doing the quest talks to the Computer npc, as it is easy to miss and you will have to do the whole meteor section to reach it again if you miss it.
Blue meteor[edit | edit source]
|Location||Aldorei Valley Outskirts||X||-754||Y||102||Z||-4416|
At the designated coordinates you will find a Crazy Elf Farmer that will when killed, drop a Hay Sickle. Equipping the hay sickle gives the ability to move the nearby hay bales by pushing on them with your body. Correctly positioning the hay bales will allow the player to proceed to the meteor.
After solving the puzzle, a puff of smoke will appear and a bunch of pulsating platforms will become visible. This is a parkour challenge which has to be solved in a limited amount of time as the platforms will quickly disappear again. At the final platform, a pressure plate will be activated and the player will be able to enter a, now open, hidden door in the waterfall.
Once the memory puzzle is completed, you will come across a chamber with a broken teleporter and large wool wires scattered around.
With the teleporter activated, just step inside it and you will be teleported to the top of the Blue Meteor.
Red Meteor[edit | edit source]
This meteor requires you to solve multiple puzzles.
Puzzle 1[edit | edit source]
Go to Llevigar and go to the bank. Then face the fountain. From there follow the path left until it separates into the main path and a path that goes towards a small building by the mountain. Go into the mountain. You should be in a quartz cave sort of thing. Go on top of the scaffolding, there is a Quartz key. Once you obtain this walk back to the bank. Then walk the other way and go to the same area on the right. There is a hopper with an X on it, as well as a pressure plate. Step on the pressure plate until it explodes. If this does not work, throw the Quartz key in, then step on the pressure plate. Once the pressure plate explodes, walk into the troll cave. Then go on top of the platform that is on the right side. Your minecart will be there. Ride it and press the buttons to change your track to the correct course.
Puzzle 2[edit | edit source]
Once you do this, there will be a house with some TNT in front of it, make sure the minecart is on the red clay. Then run inside, press the button, and get back into the minecart. The minecart will fly into the air, and take you to a mechanical key.
Puzzle 3[edit | edit source]
Take the mechanical key to the Gert Camp and climb the mountain. By the weird telescope there's a path, follow it to the cave. From there throw the key directly onto the yellow flower, DO NOT SWITCH SERVERS, it will make the key useless, forcing you to redo all of this. After you throw it on, a door will open.
Puzzle 4[edit | edit source]
From here you will walk through an area with blindness, just walk to the end until you see a puzzle. The puzzle is difficult, and you must make all of the blocks green.
Puzzle 5[edit | edit source]
From here you will walk into a lab. When you walk into the lab, find the red wire, and toss it into the wire thing on the floor.
Entering the Meteor[edit | edit source]
To enter the meteor go to the bottom of the stream, and go directly behind the meteor. There is a door opening and closing rapidly pass through. You will be inside of the meteor.
Yellow meteor[edit | edit source]
|Location||Dark Forest Cave||X||-1355||Y||Z||-5575|
This meteor requires the player to solve a puzzle in order to enter an abandoned laboratory. Inside the laboratory, they must defeat an unbeatable AI called Wynntron and find a way to repair the broken teleporter that takes them to the meteor.
Entering the laboratory[edit | edit source]
To enter the laboratory, you must break every flower pot in the cave. After breaking all the pots, throwing an emerald into the map in the northwest corner of the cave will open a secret door nearby. The door is located in the cliffside just north of the cave entrance behind a large tree and will stay open for a short period before closing. There is no way to open the door from the inside.
- The first two pots are inside the shelter.
- The third pot is located above the shelter.
- The fourth pot is behind the leaves to the right of the shelter.
- The fifth pot is inside the supplies to the left of the shelter.
- The sixth pot is located behind the waterfall beside the cave entrance.
- The seventh pot is up the stairs on the west side of the cave.
- The eighth pot is on top of the well in the center.
Defeating Wynntron[edit | edit source]
This room contains a puzzle that requires the player to move all the cubes to the left side of the track.
To begin the puzzle, you must press the reset button. The puzzle starts with two red cubes and two blue cubes. The goal is to get all the cubes to the left side of the track. The cubes will spawn at random distances apart each time. To beat Wynntron, you must count the distance between the red cubes, then move the blue cubes so they match that distance. The goal of this is to force Wynntron to make contact with the blue cubes first. Once this happens, move the other blue cube to the left so it touches the red cube. From here, the player will need to push the red cubes to the left until the player wins. Once all four cubes are on the left side of the track, Wynntron will crash and an explosion will open a hole into the screen.
Fixing the teleporter[edit | edit source]
Directly to the south of the entrance is a large quartz structure. The player must parkour into the structure starting from the northeast corner of the room. Once inside, there will be a Yellow Wire Piece. The player must then take the Yellow Wire Piece and drop it into the broken connector on the north side of the room next to the teleporter. The connector will have a yellow carpet inside of it. Once dropped in, the teleporter will reactivate and allow the player inside. The teleporter will only stay open for a short period before closing again. Step into the teleporter to be teleported to the yellow meteor.
Entering the Meteor[edit | edit source]
Immediately after teleporting, there will be a Meteor Shard beside the player. This will drop a Meteor Shard item, which is used later in the quest. To get into the meteor, the player must jump down to the bottom of the meteor tail on the south side of the meteor. There will be an opening with lava in the meteor that the player must swim through.
Stage 2[edit | edit source]
You'll need to get a Spoon, a Small Mushroom and a Painting.
Note: if you switch servers or leave the game with the painting in your inventory the painting will no longer work when put in the hopper.
After you get the 3 Items, you need to go to Yahya's House and throw the three items in the hopper (It's under a brown carpet at the back of the house.) A 1 by 1 Hole will open and you can enter the basement of the house.
Stage 3[edit | edit source]
You need to turn every Brown Mushroom block into a Red Mushroom block by pressing the buttons on the floor.
After every block is red you can go into the next room
Stage 4[edit | edit source]
On the ground of the 4th room is a QR Code.
You need to decode the QR code with a QR decoder of your choice.
Then you need to go onto the pressure plates in the order given. After that, you should teleport into Lab N.
Stage 5[edit | edit source]
For the following steps, you need at least 4 People in Lab N
Every Plate needs to be activated, so you can enter a Color maze.
Then, you'll see a circle game, which wants you to link the four colors.
When you finish these puzzles, you'll find a Rusted Laboratory Key. Get it and get in the teleporting chamber. You now completed Stage 5.
Stage 6[edit | edit source]
|Location||Old ??? Meteor||X||-11||Y||Z||-4995|
Get all 3 meteor shards you entered in Stage 1. Then, go to the Old ??? meteor and drop the shards on a brown carpet. After you drop them, a door will open. Enter there and drop down into the meteor using the slime blocks. Go right until you see a door with a button. Push the button with the rusted lab key in your inventory, and you will enter a hall with a teleporter in the middle. Go into the teleporter.
Stage 7[edit | edit source]
After you went it the teleporter, you will find yourself in the wooden home of Mehme. Talk to him, and you have just finished ???! You need seven free inventory slots to get the rewards, four for the Cosmic Armour, one for Altum Spatium, one for an LE, and one for 32 EB.
Mehme: Welcome to my wonderful wooden home!
Mehme: You are welcome here as long as you don't have any mushrooms or chickens.
Mehme: I hate those things. Just my home and me.
Mehme: Me and my home.
Mehme: My home.
Tips[edit | edit source]
- After Step 4 you can grab some Mysterious Feathers. They are used to get into Lab N without needing the Items. You can enter it from Rooster Island. Just throw the Feather into the yellow Carpet in a cell on your way into the basement of the house.
- If you're having trouble with the memory puzzle, you can take a screenshot to look at while doing the puzzles.
- You can keep the Rusted Laboratory Key to get in the hallway, as you will still need the key to access the hallway in the meteor even though you finished the quest.
- Some puzzles may be broken when tried in later Minecraft versions, so it is best to complete the quest while playing in 1.8.9
- The red meteor teleports everyone on the pressure plate. The blue meteor selects one person at random to teleport. The yellow meteor usually doesn't teleport anyone. This is confirmed to be a bug by a mod on the Wynncraft Discord.
Trivia[edit | edit source]
- It took over 100 hours for the puzzles in this quest to be thought of and made.
- If you fall off of any of the meteors, you will be teleported into Lake Gylia.